Clouded Horizons:Archmage

From Crystal Path
Revision as of 13:54, 5 September 2011 by Kari Inihara (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Archmage is a Transcendence Class in the Eighth Realm specializing in the use of powerful elemental spells to destroy enemies and aid allies.

Overview

Grading

Stamina Mana Accuracy Evasion
B A B B
Strength Vitality Mind Spirit Agility Dexterity Luck
C C A B D D D

Abilities

Altus Veneficus
Ability Name Description Level Target Cast Time Cooldown Duration Cost Upkeep
Fire Storm Fire-elemental Spell. Deals 1...2x Fire damage. Chroma: If a target hit by Fire Storm has two or more positive status effects, inflicts Heat status upon that target. 1 All Enemies or Allies 3 seconds 25 seconds - 20% Mana -
Resist Energy Enchantment. Target receives 17…52% less magic damage. 10 One Target 2 seconds 15 seconds - 20% Mana 1 pip Mana
Freezing Sphere Ice-elemental Spell. Deals 1.5x Ice damage. Chroma: If a target hit by Freezing Sphere has 50% or less Water Affinity, deals an additional 0.5...1x Ice damage to that target. 20 All Enemies or Allies 3 seconds 25 seconds - 20% Mana -
Encore Enchantment. Single-target spells become multi-target. 30 One Target 2 seconds 15 seconds - 35% Mana 1 pip Mana
Viscus Lightning-elemental Spell. Deals 1...1.4x Lightning damage. Deals 0.5...0.9x Lightning damage to adjacent targets. 30 One Target 4 seconds 25 seconds - 32% Mana -
Tidal Surge Water-elemental Spell. Deals 1.5...2x Water damage. Inflicts Confuse status. 40 All Enemies or Allies 3 seconds 18 seconds - 22% Mana -
Owl's Wisdom Enchantment. Increases Mind by 28…158%. 45 One Target 2 seconds 15 seconds - 22% Mana 1 pip Mana
Mucro Ostendo sum Lux lucis Holy-elemental Spell. Deals 0.8...3.2x Holy damage. Restores all allies' Stamina by 33%. 45 One Target 5 seconds 32 seconds - 34% Mana -
Whirlwind Wind-elemental Spell. Deals 1.5x Wind damage. Chroma: If target's level is less than your class level, deals an additional 0.45…1.2x magic damage. 50 One Target 4 seconds 20 seconds - 22% Mana -
Resilience Enchantment. Increases effect resistances by 9…100%. 60 One Target 2 seconds 20 seconds 20 seconds 34% Mana -
Magic Stone Earth-elemental Spell. Deals 0.8...3.5x Earth damage. Inflicts Blind status. 60 All Enemies or Allies 4 seconds 25 seconds - 34% Mana -
Holy Word Holy-elemental Spell. Deals 1.45x Holy damage. Chroma: If this is the third time this battle this ability has been used, bestows Regen, Protect, and Haste status upon all allies. 70 One Target 5 seconds 32 seconds - 34% Mana -
Feeblemind Hex. Decreases Mind and Spirit by 20…187%. 75 One Target 5 seconds 60 seconds 60 seconds 34% Mana -
Blight Dark-elemental Spell. Deals 1.45x Dark damage to all enemies. Inflicts two random Disease (effect) status effects. 80 All Enemies or Allies 3 seconds 18 seconds - 34% Mana -
Enervation Hex. Decreases effect resistances by 9…100%. 90 One Target 2 seconds 15 seconds - 20% Mana 1 pip Mana
Crush Dark-elemental Spell. Deals 1...3x Dark damage. Inflicts Weakness status. 90 One Target 3 seconds 22 seconds - 25% Mana -
Avenge Holy-elemental Spell. Deals 1.75x Holy damage. Revives a fallen ally with 10…33% Stamina and 0…10% Mana. Chroma: If an ally is resurrected in this way, the user's abilities are disabled for 15 seconds. 100 All Enemies or Allies 5 seconds 60 seconds - 35% Mana -
Prismatic Spray Random-elemental Spell. Deals 1.1...4x random elemental damage. 100 All Enemies and Allies 8 seconds 60 seconds - 50% Mana -


Passives
Ability Name Description Type Stat Increase Per Rank Rank I Level Rank II Level Rank III Level Rank IV Level
Reliable Spellcasting Spells gain "Chroma: If this spell fails or misses, 15…80% chance to deal 0.5x magic damage." Class - 1 - - -
Unfettered Magick Spells gain +10…33% Magic Defense penetration. Class - 1 - - -
Implement Expertise Increases Magic Damage by 10…33% while wielding any Implement. Class - 1 - - -
Spirit+ Increases Spirit by 10...40%. Primary 10% 1 15 30 45
Accuracy+ Increases Accuracy by 10...40%. Primary 10% 1 15 30 45
Stamina+ Increases Stamina by 7...21%. Secondary 7% 11 33 55 -
Vitality+ Increases Vitality by 7...21%. Secondary 7% 11 33 55 -
Evasion+ Increases Evasion by 7...21%. Secondary 7% 11 33 55 -
Wind+ Increases Wind Affinity by 5...10%. Tertiary 5% 22 51 - -
Earth+ Increases Earth Affinity by 5...10%. Tertiary 5% 22 51 - -
Holy+ Increases Holy Affinity by 5...10%. Tertiary 5% 22 51 - -
Dark+ Increases Dark Affinity by 5...10%. Tertiary 5% 22 51 - -
Fear Resist+ Increases Fear (effect) Resistance by 5...10%. Tertiary 5% 22 51 - -

Attributes

  • Refinement: Refinement grants no inherent effect to character stats, but instead increases the effectiveness of abilities. The green numbers above represent the change in the ability between 1 rank of Refinement and 16 (maximum) ranks of Refinement.
  • Aptitude: For each rank of Aptitude, Mind increases by 5%.
  • Storage: For each rank of Storage, Mana increases by 5%.

Requirements

Navigation

v · e
Clouded Horizons
Realms
1st Realm - 2nd Realm - 3rd Realm - 4th Realm - 5th Realm - 6th Realm - 7th Realm - 8th Realm - 9th Realm - 10th Realm
Canon Stories
Final Fantasy X: Destiny's Call - Final Fantasy X-2: Eternal Requiem - Final Fantasy VIII: Dimensional Legend - Final Fantasy IX: Runic Legacy - Clouded Horizons: Halcyon - A Question of Honor - Affinity - Breakfast at Powell's - Casualties - Duty - Family Rites - Foreshadow of Memory - Guardian - The Heiress - Judgment - Memoirs - Nature - Negotiations - Of Thieves and Emissaries - Origins - Ought - Sanctuary - Shades - Subtleties of Honor - Trial by Fire
Terms
The Balance - Crystal Path - Diviner - Planeswalker
Archive
Character Themes - Jazz Café - Lore - Soundtracks - Tropes
Project Creators / Administrators
Darius DeValle - Benji Powell - Daniel Rydell
v · e
Characters
Hume
Raj Ahten - Rubedo Alaberti - Seifer Almasy - James Alnon - Celes Chére - Locke Cole - Rachel Colleigh - Silvia Conrad - Katal Corelia - Maya D'Angelo - Darius DeValle Jr. - Darius DeValle Sr. - Katanas DeValle - Revolver DeValle - Melisse Doctus - Aiva Furello - Lindsey Geneave - Isamu Hashimoto - Maria Hiraki - Brian Houghton - Naoki Ishida - Juliett Jareau - Lenne Kaibara - Yuna Kaname - Rikku Katsuragi - Cid Kramer - Tetsuya Kurabasa - Uriko Kurabasa - Yuki Kurabasa - Tidus Kuroda - Squall Leonhart - Daniel Margulis - Leon Masters - Sarek Matthews - Carlos Milagros - Shuyin Mishima - Alexander Munro - Laurel Murphy - Alidar Nox - Jarok Nox - Benji Powell - Sumiko Remiere - Hikari Tanaka - Takomashi U'dashika - Xu Xucai - Paine Zaraki
Vayash Moru
Liam Bayloh
Quincy
Serene Elmirae - Miyuki Itsumi - Seijin Matsumoto - Shigeru Matsura - Ryou "Haseo" Misaki - Chieko Murakami - Shino Nanao - Saori Oshima - Kouji Shibara - Maria Takahashi - Dmitri Yuriev
Malakh
Andréa Beoulve - Ein Beoulve - Etchel Beoulve - Kari Inihara - Fia Nelcas - Cierra Olivier - Ledah Rozwelli - Malice Ructor - Lina U'noei
Daiesthai
Cencididore Ancules - Ulquiorra Cifer - Antonio Devega - Grimmjow Jaegerjaquez - Manes - Ventaro Musiklaro - Nokadama Sevenelia Phinarus - Shawlong Qufang - Yuriel Reman - Jymallius Stonstri - Shiromieka Sureya - Xeria - Chika Yasoru
Erudite
Alva Vincent - Destine, Pillar of Probability - Fayt, Pillar of Predestination - Hyne, Pillar of Finalé - Kisara - Mai Kuroki - Kitaras Nicholai - Arragious Nicholai - Odin - Will, Pillar of Foretelling - Xeios
Ancient
Aizen Sosuke - Lukälius diVanégo - Erasmus - Freya Vanadis - Wilhelm
Locations
Mortal Plane - Ethereal Plane - Nether Plane - Soul Plane
Organizations
Akatosh Chantry - Balamb Garden - Conrad Synthetics - The Eighteen - Espada - Esthar Garden - Estharian Presidential Guard - Executive Outcomes - Gilead Order - Order of Grim Angels - House DeValle - Royal Thieves Guild - Scientia - Trabia Garden - Videlic Arms - Vector Industries
Archives
Professions - Magic - Lore