Ability:Quake
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Jump to navigationJump to searchQuake is a Black Magic ability in the Clouded Horizons series' Eighth Realm.
Quake I / II / III / IV | |
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Skill Type: | Spell |
Damage Type: | Magic |
Element(s): | Earth |
Target: | One Target |
Effect(s): | - |
Duration: | - |
Damage Modifier: | 1.2x (Quake I) 1.45x (Quake II) 1.7x (Quake III) 1.95x (Quake IV) |
Casting Time: | 2 seconds (Quake I) 3 seconds (Quake II) 3 seconds (Quake III) 4 seconds (Quake IV) |
Cooldown Time: | 5 seconds (Quake I) 10 seconds (Quake II) 15 seconds (Quake III) 15 seconds (Quake IV) |
Ability Cost: | 10% Mana (Quake I) 18% Mana (Quake II) 24% Mana (Quake III) 34% Mana (Quake IV) |
Upkeep Cost: | - |
Contents
Description
The user gathers energy before either striking the ground or releasing it into the ground through other means, causing a localized tremor to strike the target.
Acquisition
Quake I
- Red Mage, Level 4
Quake II
- Red Mage, Level 35
Quake III
- Unknown.
Quake IV
- Unknown.
v · e Clouded Horizons
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Spells |
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v · e Red Mage Abilities
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Skills | |
Swordmage - Doublecast - Convert | |
Spells | |
Cure I - Quake I - Poison - Paralyze - Protect - Blind - Water I - Bio - Slow - Aero I - Shell - Silence - Oil - Regen - Sleep - Cure II - Dispel - Quake II - Raise - Water II - Refresh - Aero II - Esuna - Haste |