Difference between revisions of "Clouded Horizons:Eighth Realm Mechanics"
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To calculate the chance to land a successful hit, use the following formula: | To calculate the chance to land a successful hit, use the following formula: | ||
− | '''( (100 | + | '''( (100 x Attacker's Accuracy) / (Attacker's Accuracy + Defender's Evasion) ) x 2 x ( Attacker's Character Level / (Attacker's Character Level + Defender's Character Level) )''' |
Example: | Example: | ||
A level 20 Warrior with 200 Accuracy attacks a level 10 Alchemist with 100 Evasion. The chance to hit is as follows: | A level 20 Warrior with 200 Accuracy attacks a level 10 Alchemist with 100 Evasion. The chance to hit is as follows: | ||
− | '''( (100 | + | '''( (100 x 200) / (200 + 100) ) x 2 x ( 20 / (20 + 10) )'''<br/> |
− | '''= (20,000 / 300) | + | '''= (20,000 / 300) x 2 x (20 / 30)'''<br/> |
− | '''= 66.6 | + | '''= 66.6 x 2 x 0.66'''<br/> |
'''= ~87.9%''' | '''= ~87.9%''' | ||
Revision as of 15:46, 14 May 2010
This page explains and elaborates upon the more mechanical aspects of the Eighth Realm's class and combat system.
Contents
Chance to Hit
To calculate the chance to land a successful hit, use the following formula:
( (100 x Attacker's Accuracy) / (Attacker's Accuracy + Defender's Evasion) ) x 2 x ( Attacker's Character Level / (Attacker's Character Level + Defender's Character Level) )
Example: A level 20 Warrior with 200 Accuracy attacks a level 10 Alchemist with 100 Evasion. The chance to hit is as follows:
( (100 x 200) / (200 + 100) ) x 2 x ( 20 / (20 + 10) )
= (20,000 / 300) x 2 x (20 / 30)
= 66.6 x 2 x 0.66
= ~87.9%
Physical Damage
Physical Defense
Magic Damage
Magic Defense
Threat
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