Difference between revisions of "Clouded Horizons:Mai Kuroki"

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* '''Expert Magic User''':  
 
* '''Expert Magic User''':  
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 +
===Combat Attributes===
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'''Experience'''
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* '''Erudite (Planeswalker)''' (220)
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* '''Valkyrie''' (100)
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* ''Secondary Classes''
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:'''Paladin''' (75), '''Mesmer''' (75), '''Flik Reaper''' (75), '''Warrior''' (50), '''White Mage''' (50)
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* ''Tertiary Classes''
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:'''None.'''
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'''Elemental Preferences'''
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* Holy
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{{CH-8rCombatBlock
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<!--Character Statistics Block-->
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|stamina = 11,489
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|mana = 9,191
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|accuracy = 9,979
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|evasion = 8,141
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|strength = 9,225
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|vitality = 7,124
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|mind = 6,533
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|spirit = 7,124
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|agility = 5,384
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|dexterity = 5,515
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|luck = 3,743
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<!--Elemental Affinities Block-->
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|fire = 0%
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|ice = 0%
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|lightning = 0%
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|water = 0%
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|wind = 10%
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|earth = 10%
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|holy = 15%
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|dark = 0%
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<!--Resistances Block-->
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|disease = 0%
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|poison = 0%
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|wound = 35%
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|fear = 20%
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}}
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===Talents===
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{{NavFrame|Talents|
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* Proficiency: Naginata - Gain proficiency with the Naginata.
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* Specialization: Naginata - Increases Physical Damage by 10% and decreases Delay by 5% while wielding a Naginata.
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* Mastery: Naginata - Increases Physical Damage by 15%, Critical Hit chance by 7%, and Parry chance by 5% while wielding a Naginata.
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* Proficiency: Double Sword - Gain proficiency with the Double Sword.
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* Specialization: Double Sword - Increases Physical Damage by 10% and decreases Delay by 5% while wielding a Double Sword.
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* Implement Proficiency: Polearm - Allows a Polearm weapon to be used as an Implement.
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* Implement Expertise: Polearm - Polearm Implements now increase Mana by 15% and Mana regen by 2 pips.
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* Proficiency: Fur Armor - Gain proficiency with Fur armor.
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* Proficiency: Leather Armor - Gain proficiency with Leather armor.
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* Proficiency: Bone Armor - Gain proficiency with Bone armor.
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* Proficiency: Chain Armor - Gain proficiency with Chain armor.
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* Proficiency: Scale Armor - Gain proficiency with Scale armor.
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* Proficiency: Plate Armor - Gain proficiency with Plate armor.
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* Specialization: Plate Armor - Increases Physical Defense by 10% while wearing Plate armor.
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* Holy+ - Increases Holy Affinity by 10%.
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* Divine Aid - Whenever using a Holy-elemental Spell that restores Stamina, it also restores +2% Mana.
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* Turn Undead - Whenever using a Holy-elemental Spell against an Undead target, treat the target's Holy Affinity as though it were 50% lower.
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* Divine Sanction - After making a Holy-elemental attack against one target, the next time that target makes an attack, it takes 1.35x Holy Damage if an ally was the only target of that attack.
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}}
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===Racial Traits===
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{{NavFrame|Erudite|
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'''Active'''
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* Defy Pain - Increases Stamina by 66% and Physical Defense by 25%.
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* Stolen Speed - Hexed target's spells activate 25% slower. User's spells against hexed target activate 25% faster.
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* Balthazar's Aura - Deals 0.45x Holy damage each second.
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* Grenth's Favor - Deals 1.4x Dark damage. Chroma: For each status effect on target enemy, deals an additional 0.35x magic damage.
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'''Passive'''
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* Blessed Signet - -10% Mana cost of Holy Spells.
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* Accursed Signet - +10% Magic Damage of Dark Spells.
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* Magic Mastery - +15% duration of status effects.
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* Sorrow of the Highborn - -10% Stamina, -5% Spirit.
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}}
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===Equipment===
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{{NavFrame|Equipment|
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* Unknown.
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}}
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==Ability Information==
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===Skills===
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{{NavFrame|Devout Soul|
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'''Active'''
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* Pillar of Virtue - Increases Strength and Vitality by 40%.
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* Pillar of Faith - Increases Mind and Spirit by 40%.
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* Feathered Edge - Deals 1.1x damage. Chroma: If wielding a Heavy Blade, instead deals 1.35x damage. If wielding a Polearm, instead deals 0.8x damage and inflicts Stun status.
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* Weighted Cleave - Deals 1.25x damage. Chroma: If wielding a Heavy Blade, instead deals 1.15x damage and has a 50% chance to inflict Cripple status. If wielding a Polearm, deals 1.45x damage.
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* Graceful Poise - Increases Agility and Dexterity by 40%.
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* Adaptable Posture - Increases Luck and Accuracy by 40%.
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* Furrowing Slice - Deals 1.3x damage. Chroma: If wielding a Heavy Blade, inflicts Deep Wound status. If wielding a Polearm, also deals 0.35x damage to an enemy behind the target.
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* Piercing Flurry - Strikes 3 times. Deals 0.45x damage. Chroma: If wielding a Heavy Blade, also inflicts Fear status. If wielding a Polearm, also inflicts Expose status.
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* Sanctification of Body - Restores 20 - 30% Stamina.
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* Sanctification of Spirit - Restores 20 - 30% Mana.
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* Challenging Cut - Deals 1.45x damage. Inflicts Provoke status.
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* Pillar of Courage - Increases Stamina and Mana by 40%.
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* Commanding Charge - Deals 1.65x damage. If wielding a Heavy Blade, also bestows Protect status. If wielding a Polearm, also bestows Haste status.
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* Deific Vengeance - Deals 1.85x Holy damage. If wielding a Heavy Blade, also inflicts Disable status. If wielding a Polearm, also inflicts Silence status.
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'''Passive'''
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* Fellowship - Whenever given a positive status effect, there is a 50% chance that a random ally also gains that status effect.
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* Loyalty - Whenever healed by an ability, a random ally is also healed by 25% of that amount.
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* Commanding Presence - When in a Stance, all allies gain 50% of that Stance's benefits.
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* Strength+ - Increases Strength by 40%.
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* Mind+ - Increases Mind by 40%.
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* Spirit+ - Increases Spirit by 21%.
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* Vitality+ - Increases Vitality by 21%.
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* Dexterity+ - Increases Dexterity by 21%.
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* Physical Defense+ - Increases Physical Defense by 10%.
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* Magic Defense+ - Increases Magic Defense by 10%.
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* Agility+ - Increases Agility by 10%.
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* Accuracy+ - Increases Accuracy by 10%.
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* Wound Resist+ - Increases Wound (effect) Resistance by 10%.
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}}
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{{NavFrame|Chivalry|
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'''Active'''
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* Cover - Must target an ally. Bestows Cover status.
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* Valiant Strike - Chroma: For each enemy, increases Accuracy by 7%.
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* Smite - Deals 1.2x Holy Damage. Chroma: For the duration, deals 0.1x Holy damage each second.
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* Defender's Zeal - Chroma: Whenever damage is taken, a random ally restores 8% Stamina.
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* Armor of Divinity - Increases Physical Defense by 15%. Increases Holy Affinity by 10%.
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* Total Defense - Must target allies. Bestows Cover status. Chroma: For each ally granted Cover status, decreases the user's Agility by 10%
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* Shield Bash - Deals 1.8x physical damage. Inflicts Stun status.
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* Forebearance of Judgement - Decreases Holy Affinity by 33%.
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* Divine Sword - Deals 3.0x Holy damage.
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'''Spells'''
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* Evangelize - The user becomes an Angel. Abilities gain "Chroma: If this ability hits, deals an additional 0.75x Holy damage and removes an Enchantment." Inflicts Haste Daze status.
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* Divine Circle - Increases Holy Affinity by 35%.
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* Saint Cross - Deals 1.5x Holy damage.
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* Radiant Delirium - Deals 1.8x Holy damage. Inflicts Confuse status.
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* Rampart - Bestows Shell and Protect status.
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* Divine Retribution - Target is Marked. Chroma: Whenever Marked target takes damage, deals 0.8x Holy damage. Chroma: Whenever Marked target deals damage, deals 1.2x Holy damage.
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'''Passive'''
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* Sentinel - Replaces the Defend command, reducing received damage by 33% and bestowing Cover status whenever an ally is in Critical status.
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* Aura of Enmity - Whenever dealt physical damage, grants a 50% chance to deal 1.75x Holy damage to the attacker.
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* Specialization: Shield - Increases Block chance by 15% and reduces received physical damage by 10% while wearing a shield.
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* Strength+ - Increases Strength by 40%.
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* Spirit+ - Increases Spirit by 40%.
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* Stamina+ - Increases Stamina by 21%.
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* Vitality+ - Increases Vitality by 21%.
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* Accuracy+ - Increases Accuracy by 21%.
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* Block+ - Increases Block chance by 10%.
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* Physical Defense+ - Increases Physical Defense by 10%.
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* Magic Defense+ - Increases Magic Defense by 10%.
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* Holy+ - Increases Holy Affinity by 10%.
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* Wound Resist+ - Increases Wound (effect) Resistance by 10%.
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}}
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{{NavFrame|Sweep|
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'''Active'''
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* Wicked Strike - Strikes 2 times. Each hit deals 0.7x physical damage and inflicts Cripple status.
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* Pious Assault - Deals 1.4x physical damage and removes a status effect. Chroma: If a status effect was removed, this skill inflicts Deep Wound status.
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* Zealous Sweep - Deals 1.3x physical damage. Restores 10% Stamina to the user.
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* Lotus Flower - Strikes 2 times. Each hit deals 0.8x physical damage.
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* Rending Sweep - Deals 1.5x physical damage and removes two positive status effects.
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* Aura Slicer - Deals 1.6x physical damage. Chroma: If the target has Shell and/or Protect status, they are removed and this attack deals an additional 1.25x physical damage.
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* Reaper's Touch - Strikes 4 times. Each hit deals 0.45x physical damage.
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* Twin Moon Sweep - Removes a status effect from the user. Strikes 2 times. Each hit deals 0.75x physical damage. Restores 15% Stamina to the user.
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* Whirling Charge - Decreases weapon Delay by 25%.
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* Attacker's Insight - Reduces the Mana cost of attack skills by 20%.
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'''Passive'''
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* Cleaving - Melee attacks strike an additional 2 adjacent targets.
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* Sandstorm - Increases Earth and Wind Affinity by 25%.
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* Specialization: Scythe - Increases Physical Damage by 15% and decreases Delay by 10% while wielding a Scythe.
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* Stamina+ - Increases Stamina by 40%.
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* Strength+ - Increases Strength by 40%.
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* Vitality+ - Increases Vitality by 21%.
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* Dexterity+ - Increases Dexterity by 21%.
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* Accuracy+ - Increases Accuracy by 21%.
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* Earth+ - Increases Earth Affinity by 10%.
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* Wind+ - Increases Wind Affinity by 10%.
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* Critical+ - Increases Critical Hit chance by 10%.
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* Fear Resist+ - Increases Fear (effect) Resistance by 10%.
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* Wound Resist+ - Increases Wound (effect) Resistance by 10%.
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}}
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{{NavFrame|Sleight|
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'''Active'''
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* Overload - Imprint 0.75x Mind. Chroma: If this ability hits, deals 1.8x psychic damage.
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* Phantom Pain - Imprint 0.8 Mind. Chroma: If this ability hits, reduces Stamina regen by 5…10 pips.
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* Imagined Burden - Imprint 1.2x Mind. Chroma: If this ability hits, Inflicts Slow status.
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* Mantra of Psychosis - Gain +0.25…0.75x bonus to Imprint Mind checks.
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* Accumulated Pain - Imprint 0.8x Mind. Chroma: If this ability hits and if the target has at least two Hexes, deals 2.25x psychic damage.
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* Sensory Deprivation - Imprint 1.75x Mind. Chroma: If this ability hits, inflicts Sleep, Poison, and Sap status.
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'''Spells'''
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* Arcane Larceny - Disables a random Spell. Arcane Larceny becomes that Spell.
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* Power Leak - Interrupts an Ability. Chroma: If a Spell is interrupted, deals 1.8x Mana damage.
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* Power Spike - Interrupts an Ability. Chroma: If a Skill is interrupted, deals 1.8x psychic damage.
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* Enervate - Chroma: Whenever Hexed target activates an Ability, drains Mana equal to the cost of that ability.
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* Illusionary Weaponry - Adds +0.1...0.5x magic damage. This damage has 20% Magic Defense penetration.
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* Price of Pride - Chroma: Whenever target uses an ability level 50 or greater, deals 1.75x magic damage and drains 10% Mana.
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'''Passive'''
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* Clairvoyance - When using an Ability with Imprint, displays the success rate.
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* Domination - Whenever a Hex is successfully applied, it deals 1.2x Mana damage.
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* Perception - Increases Mind by 33%.
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* Mind+ - Increases Mind by 40%.
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* Agility+ - Increases Agility by 40%.
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* Strength+ - Increases Strength by 21%.
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* Spirit+ - Increases Spirit by 21%.
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* Dexterity+ - Increases Dexterity by 21%.
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* Stamina+ - Increases Stamina by 10%.
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* Evasion+ - Increases Evasion by 10%.
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* Magic Damage+ - Increases Magic Damage by 10%.
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* Magic Defense+ - Increases Magic Defense by 10%.
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* Fear Resist+ - Increases Fear (effect) Resistance by 10%.
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}}
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{{NavFrame|Art of War|
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'''Active'''
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* Provoke - Inflicts Provoke status.
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* Rend Power - Deals 1.35x physical damage. Inflicts Fear status.
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* Rend Armor - Deals 1.35x physical damage. Inflicts Expose status.
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* Flametongue - Deals 1.2x Fire damage.
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* Ice Brand - Deals 1.2x Ice damage.
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* Defender - Increases Physical Defense by 25%. Decreases Melee Damage by 25%.
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* Rend Speed - Deals 1.35x physical damage. Inflicts Cripple status.
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* Rend Magic - Deals 1.35x physical damage. Inflicts Sap status.
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* Thunder Blade - Deals 1.2x Lightning damage.
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* Liquid Steel - Deals 1.2x Water damage.
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* Warcry - Increases Melee Damage by 25%.
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* Aggressor - Increases Melee Damage by 25%. Decreases Physical Defense by 25%.
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* Delay Buster - Increases target's weapon delay by 15%.
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'''Passive'''
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* Stoneskin - Reduces received Physical Damage by 15%.
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* Double Attack - Basic physical attacks have a 33% chance to strike twice.
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* Proficiency: Heavy Armor - Increases Physical Defense by 10% while wearing Heavy armor.
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* Strength+ - Increases Strength by 40%.
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* Vitality+ - Increases Vitality by 40%.
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* Stamina+ - Increases Stamina by 14%.
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* Agility+ - Increases Agility by 14%.
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* Luck+ - Increases Luck by 14%.
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* Mind+ - Increases Mind by 5%.
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* Dexterity+ - Increases Dexterity by 5%.
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* Block+ - Increases Block chance by 5%.
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* Critical+ - Increases Critical Hit chance by 5%.
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* Wound Resist+ - Increases Wound (effect) Resistance by 5%.
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}}
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{{NavFrame|White Magic|
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'''Active'''
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* Divine Seal - Doubles the potency of the next Holy spell.
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'''Spells'''
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* Cure I - Restores Stamina equal to 1.2x magic damage.
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* Banish I - Deals 1.2x Holy damage.
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* Protectra - Bestows Protect status.
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* Aquaveil - Prevents spells from being interrupted.
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* Cure II - Restores Stamina equal to 1.45x magic damage.
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* Banish II - Deals 1.45x Holy damage.
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* Cura - Restores Stamina equal to 1.35x magic damage.
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* Shellra - Bestows Shell status.
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* Cure III - Restores Stamina equal to 1.7x magic damage.
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* Regen - Bestows Regen status.
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* Raise - Revives with 25% Stamina.
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* Curaga - Restores Stamina equal to 1.6x magic damage.
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* Arise - Revives with 100% Stamina.
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* Esuna - Removes all negative status effects.
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* Banish III - Deals 1.7x Holy damage.
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* Regenra - Bestows Regen status.
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* Holy - Deals 2.0x Holy damage.
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'''Passive'''
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* Resistance - Increases Magic Defense by 33%.
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* Soul Shield - Bestows Shell status while in Critical status.
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* Centered - Bestows Refresh status.
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* Mana+ - Increases Mana by 40%.
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* Spirit+ - Increases Spirit by 40%.
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* Vitality+ - Increases Vitality by 14%.
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* Mind+ - Increases Mind by 14%.
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* Evasion+ - Increases Evasion by 14%.
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* Holy+ - Increases Holy Affinity by 5%.
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* Fear Resist+ - Increases Fear (effect) Resistance by 5%.
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* Poison Resist+ - Increases Poison (effect) Resistance by 5%.
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* Wound Resist+ - Increases Wound (effect) Resistance by 5%.
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* Disease Resist+ - Increases Disease (effect) Resistance by 5%.
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}}
  
 
===Overdrives / Limit Breaks===
 
===Overdrives / Limit Breaks===

Revision as of 09:23, 31 December 2010

Mai Kuroki is a Planeswalker of the Ethereal Plane, a minor protagonist in the Clouded Horizons series.

Mai Kuroki
Solemn Phantom
CH8r Mai Kuroki.jpg
Mai in her normal attire.
Character Profile
DOB: {{{dobDay}}}, {{{dobYear}}}
Age: Expression error: Unrecognized punctuation character "{".
Race: Erudite
Gender: Female
Profession: Valkyrie
Theme: Frozen Heart (Biting Cold)
Artist: Sir NutS, Usa
Planeswalker Information
Championed By: Freya Vanadis
Year Endorsed: 2034
Additional Information
Birth Realm: Eighth Realm


Personnel Information

Biography

Personality

Synopsis

Mai has not appeared in the Clouded Horizons series at the present time.

Combat Information

  • Master Polearm Specialist:
  • Expert Heavy Blade Specialist:
  • Exceptional Strength:
  • Exceptional Agility:
  • Great Spiritual Energy:
  • Expert Magic User:

Combat Attributes

Experience

  • Erudite (Planeswalker) (220)
  • Valkyrie (100)
  • Secondary Classes
Paladin (75), Mesmer (75), Flik Reaper (75), Warrior (50), White Mage (50)
  • Tertiary Classes
None.

Elemental Preferences

  • Holy

Talents

Racial Traits

Equipment

Ability Information

Skills

Overdrives / Limit Breaks

Navigation

v · e
Clouded Horizons
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Canon Stories
Final Fantasy X: Destiny's Call - Final Fantasy X-2: Eternal Requiem - Final Fantasy VIII: Dimensional Legend - Final Fantasy IX: Runic Legacy - Clouded Horizons: Halcyon - A Question of Honor - Affinity - Breakfast at Powell's - Casualties - Duty - Family Rites - Foreshadow of Memory - Guardian - The Heiress - Judgment - Memoirs - Nature - Negotiations - Of Thieves and Emissaries - Origins - Ought - Sanctuary - Shades - Subtleties of Honor - Trial by Fire
Terms
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Archive
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Project Creators / Administrators
Darius DeValle - Benji Powell - Daniel Rydell
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Characters
Hume
Raj Ahten - Rubedo Alaberti - Seifer Almasy - James Alnon - Celes Chére - Locke Cole - Rachel Colleigh - Silvia Conrad - Katal Corelia - Maya D'Angelo - Darius DeValle Jr. - Darius DeValle Sr. - Katanas DeValle - Revolver DeValle - Melisse Doctus - Aiva Furello - Lindsey Geneave - Isamu Hashimoto - Maria Hiraki - Brian Houghton - Naoki Ishida - Juliett Jareau - Lenne Kaibara - Yuna Kaname - Rikku Katsuragi - Cid Kramer - Tetsuya Kurabasa - Uriko Kurabasa - Yuki Kurabasa - Tidus Kuroda - Squall Leonhart - Daniel Margulis - Leon Masters - Sarek Matthews - Carlos Milagros - Shuyin Mishima - Alexander Munro - Laurel Murphy - Alidar Nox - Jarok Nox - Benji Powell - Sumiko Remiere - Hikari Tanaka - Takomashi U'dashika - Xu Xucai - Paine Zaraki
Vayash Moru
Liam Bayloh
Quincy
Serene Elmirae - Miyuki Itsumi - Seijin Matsumoto - Shigeru Matsura - Ryou "Haseo" Misaki - Chieko Murakami - Shino Nanao - Saori Oshima - Kouji Shibara - Maria Takahashi - Dmitri Yuriev
Malakh
Andréa Beoulve - Ein Beoulve - Etchel Beoulve - Kari Inihara - Fia Nelcas - Cierra Olivier - Ledah Rozwelli - Malice Ructor - Lina U'noei
Daiesthai
Cencididore Ancules - Ulquiorra Cifer - Antonio Devega - Grimmjow Jaegerjaquez - Manes - Ventaro Musiklaro - Nokadama Sevenelia Phinarus - Shawlong Qufang - Yuriel Reman - Jymallius Stonstri - Shiromieka Sureya - Xeria - Chika Yasoru
Erudite
Alva Vincent - Destine, Pillar of Probability - Fayt, Pillar of Predestination - Hyne, Pillar of Finalé - Kisara - Mai Kuroki - Kitaras Nicholai - Arragious Nicholai - Odin - Will, Pillar of Foretelling - Xeios
Ancient
Aizen Sosuke - Lukälius diVanégo - Erasmus - Freya Vanadis - Wilhelm
Locations
Mortal Plane - Ethereal Plane - Nether Plane - Soul Plane
Organizations
Akatosh Chantry - Balamb Garden - Conrad Synthetics - The Eighteen - Espada - Esthar Garden - Estharian Presidential Guard - Executive Outcomes - Gilead Order - Order of Grim Angels - House DeValle - Royal Thieves Guild - Scientia - Trabia Garden - Videlic Arms - Vector Industries
Archives
Professions - Magic - Lore