Clouded Horizons:Guardian
From Crystal Path
Revision as of 08:25, 11 September 2011 by Kari Inihara (talk | contribs) (Created page with ''''Guardian''' is a Transcendence Class in the Eighth Realm specializing in the use of powerful defensive techniques …')
Guardian is a Transcendence Class in the Eighth Realm specializing in the use of powerful defensive techniques and counterattacks in combat.
Overview
Attributes
- Tactics: Tactics grants no inherent effect to character stats, but instead increases the effectiveness of abilities. Ability numbers represent the change in the ability between 1 rank of Tactics and 16 (maximum) ranks of Tactics.
- Vigor: For each rank of Vigor, Vitality increases by 5%.
- Reduction: For each rank of Reduction, physical damage taken is reduced by 1% before Physical Defense is applied.
Grading
Stamina | Mana | Accuracy | Evasion | ||||
---|---|---|---|---|---|---|---|
A | A | D | D | ||||
Strength | Vitality | Mind | Spirit | Agility | Dexterity | Luck | |
A | B | C | A | C | D | C |
Abilities
Fealty | ||||||||
---|---|---|---|---|---|---|---|---|
Ability Name | Description | Level | Target | Cast Time | Cooldown | Duration | Cost | Upkeep |
Guardian's Ward | Ward. Increases Block and Parry Efficiency by 5...50%. | 1 | All Enemies or Allies | 3 seconds | 45 seconds | 30 seconds | 20% Mana | - |
Stinging Blow | Melee Attack. Deals 1.4x physical damage. Chroma: If this attack fails to hit, target's Stamina regen is reduced by 3 pips. | 1 | One Target | Instant | 12 seconds | - | 10% Mana | - |
Shield Blow | Shield Attack. Deals 0.8...1.6x physical damage. Increases Threat by 5...33%. | 6 | One Target | 1 second | 15 seconds | - | 10% Mana | - |
Shield Bash | Shield Attack. Deals 0.6x physical damage. Increases Threat by 10...21%. Chroma: If the user has 75% or higher Threat, inflicts Stun status. | 10 | One Target | 1 second | 15 seconds | - | 10% Mana | - |
Overwhelm | Melee Attack. Must follow a successful Parry. Deals 1.7x physical damage. Inflicts Cripple status. | 10 | One Target | Instant | 30 seconds | - | 30% Mana | - |
Vexing Blow | Melee Attack. Deals 1.6x physical damage. Increases Threat by 3...9%. | 12 | One Target | 1 second | 20 seconds | - | 20% Mana | - |
Whirling Retaliation | Melee Attack. Must follow a successful Parry. Deals 1.45x physical damage to all enemies. | 14 | All Enemies or Allies | 2 seconds | 20 seconds | - | 15% Mana | - |
Catch a Breath | Shout. Restores 10...17% Stamina. Bestows Regen status. | 16 | Self | Instant | 10 seconds | - | 5% Mana | - |
Guardian's Pledge | Ability. Increases Block and Parry Efficiency by 10...21% and Vitality by 5...50%. | 20 | Self | 2 seconds | 15 seconds | - | 15% Mana | - |
Taunt | Shout. Increases Threat by 15...53%. | 22 | Self | Instant | 10 seconds | - | 5% Mana | - |
Vigilance | Shout. Increases Evasion and Accuracy by 5...27%. | 24 | All Enemies or Allies | 1 second | 15 seconds | - | 15% Mana | - |
Guardian's Challenge | Shout. Increases Threat by 50...80%. | 26 | Self | 1 second | 15 seconds | - | 15% Mana | - |
Thrill of Danger | Ability. Chroma: For each enemy, restores 17% Stamina and 6% Mana. | 28 | Self | Instant | 20 seconds | - | 5% Mana | - |
Warrior's Heart | Ability. Increases Maximum Stamina by 50...151%. | 30 | Self | 3 seconds | 60 seconds | - | 30% Mana | - |
Stamp | Ability. Chroma: If any enemy is activating a skill, it is interrupted. Chroma: For each skill interrupted by Stamp, +7 seconds to Stamp's reactivation time. | 32 | All Enemies or Allies | Instant | 5 seconds | - | 20% Mana | - |
Deep Breath | Stance. Decreases skill activation and reactivation time by 5...20%. | 34 | Self | 1 second | 45 seconds | 15 seconds | 15% Mana | - |
Turn the Tables | Melee Attack. Deals 1.5x physical damage. Chroma: For each negative status effect on the user, dispels that status and places it on target enemy. | 36 | One Target | 1 second | 15 seconds | - | 15% Mana | - |
Guardian's Defense | Enchantment. Increases Block skill by 10…75%. | 4 | Self | 2 seconds | 15 seconds | - | 15% Mana | 1 pip Mana |
Passives | ||||||||
---|---|---|---|---|---|---|---|---|
Ability Name | Description | Type | Stat Increase Per Rank | Rank I Level | Rank II Level | Rank III Level | Rank IV Level | |
Walking Fortress | Whenever physical damage is taken, if that damage is less than 1…7% of the user's maximum Stamina, it is reduced to 0. | Class | - | 1 | - | - | - | |
Robust Constitution | Hexes and negative status effects have a 33…66% chance to last half their duration | Class | - | 1 | - | - | - | |
Mastery: Shield | Increases Block chance by 1…20% and grants a 20…40% chance to Block magic damage while a Shield is equipped. | Class | - | 1 | - | - | - | |
Stamina+ | Increases Stamina by 40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
Spirit+ | Increases Spirit by 40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
Strength+ | Increases Strength by 21%. | Secondary | 7% | 11 | 33 | 55 | - | |
Mana+ | Increases Mana by 21%. | Secondary | 7% | 11 | 33 | 55 | - | |
Vitality+ | Increases Vitality by 21%. | Secondary | 7% | 11 | 33 | 55 | - | |
Luck+ | Increases Luck by 10%. | Tertiary | 5% | 22 | 51 | - | - | |
Agility+ | Increases Agility by 10%. | Tertiary | 5% | 22 | 51 | - | - | |
Block+ | Increases Block chance by 10%. | Tertiary | 5% | 22 | 51 | - | - | |
Parry+ | Increases Parry chance by 10%. | Tertiary | 5% | 22 | 51 | - | - | |
Wound Resist+ | Increases Wound (effect) Resistance by 10%. | Tertiary | 5% | 22 | 51 | - | - |
Requirements
- Paladin Lv. 100
- Soul Linker Lv. 100
v · e Clouded Horizons
|
---|
Realms |
1st Realm - 2nd Realm - 3rd Realm - 4th Realm - 5th Realm - 6th Realm - 7th Realm - 8th Realm - 9th Realm - 10th Realm |
Canon Stories |
Final Fantasy X: Destiny's Call - Final Fantasy X-2: Eternal Requiem - Final Fantasy VIII: Dimensional Legend - Final Fantasy IX: Runic Legacy - Clouded Horizons: Halcyon - A Question of Honor - Affinity - Breakfast at Powell's - Casualties - Duty - Family Rites - Foreshadow of Memory - Guardian - The Heiress - Judgment - Memoirs - Nature - Negotiations - Of Thieves and Emissaries - Origins - Ought - Sanctuary - Shades - Subtleties of Honor - Trial by Fire |
Terms |
The Balance - Crystal Path - Diviner - Planeswalker |
Archive |
Character Themes - Jazz Café - Lore - Soundtracks - Tropes |
Project Creators / Administrators |
Darius DeValle - Benji Powell - Daniel Rydell |
v · e Eighth Realm Professions
|
---|
Base Classes |
Alchemist - Black Mage - Marksman - Monk - Ninja - Ranger - Red Mage - Thief - Warrior - White Mage |
Unique Classes |
Flame Knight - Flik Reaper - Mediator - Mesmer - Symbologist - Twin Blade |
Extended Classes |
Chemist - Elemental Alchemist - Blue Mage - Balancer - Gunner - Runic Marksman - Taekwon Master - Soul Linker - Daimyo - Samurai - Gypsy - Minstrel - Evoker - Illusionist - Ritualist - Assassin - Rogue - Paladin - Dark Knight - Divine Magus - Summoner |
Transcendence Classes |
Adept Rogue - Archmage - Blademaster - Champion - Freischütz - Guardian - Scholar - Sky Pirate |
Custom Classes |
Blade Knight - Runic Knight - Runemaster - Valkyrie |