Clouded Horizons:Gypsy

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Gypsy is an Extended Class in the Eighth Realm specializing in midline combat, using Dances and throwing knives to out-perform enemies.

Overview

Grading

Stamina Mana Accuracy Evasion
C B A A
Strength Vitality Mind Spirit Agility Dexterity Luck
B C C A A B C

Abilities

Enthrall
Ability Name Description Level Target Cast Time Cooldown Duration Cost Upkeep
Drain Samba Dance. Inflicts Drain Daze status. 5 One Target 4 seconds 20 seconds 60 seconds 15% Mana -
Curing Waltz Dance. Restores 25% Stamina. 10 One Target 4 seconds 20 seconds - 15% Mana -
Quickstep Dance. Inflicts Charm status. Adds a Finishing Move. 15 One Target 4 seconds 20 seconds 10 seconds 15% Mana -
Spectral Jig Dance. Bestows Vanish status. 20 All Enemies or Allies 4 seconds 20 seconds 60 seconds 15% Mana -
Aspir Samba Dance. Inflicts Aspir Daze status. 25 One Target 4 seconds 20 seconds 60 seconds 15% Mana -
Divine Waltz Dance. Restores 25% Stamina. 30 All Enemies or Allies 4 seconds 20 seconds - 15% Mana -
Animated Flourish Attack Skill. Requires 2 Finishing Moves. Deals 1.75x physical damage and inflicts Provoke status. 35 All Enemies or Allies Instant 20 seconds - 10% Mana -
Healing Waltz Dance. Removes 2 negative status effects. 40 One Target 4 seconds 20 seconds - 15% Mana -
Stutter Step Dance. Inflicts Shear and Expose status. Adds a Finishing Move. 45 One Target 4 seconds 20 seconds 30 seconds 15% Mana -
Haste Samba Dance. Inflicts Haste Daze status. 50 One Target 4 seconds 20 seconds 60 seconds 15% Mana -
Building Flourish Attack Skill. Requires 2 Finishing Moves. Strikes 3 times. Deals 0.3x, 0.6x, and 1.2x physical damage and has 20% Physical Defense penetration. 60 One Target Instant 20 seconds - 10% Mana -
Chocobo Jig Dance. Increases Agility by 150%. 65 Self 4 seconds 45 seconds 15 seconds 15% Mana -


Passives
Ability Name Description Type Stat Increase Per Rank Rank I Level Rank II Level Rank III Level Rank IV Level
Grace Whenever a Dance starts, grants a 1…33% chance to bestow a random beneficial status effect upon all allies. Class - 1 - - -
Poise Whenever a Dance ends, grants a 15…66% chance to make a basic ranged attack against a random enemy. Class - 1 - - -
Charm While a Dance is active, decreases the Threat abilities accrue by 1…25%. Class - 1 - - -
Dexterity+ Increases Dexterity by 40%. Primary 10% 1 15 30 45
Spirit+ Increases Spirit by 40%. Primary 10% 1 15 30 45
Stamina+ Increases Stamina by 21%. Secondary 7% 11 33 55 -
Strength+ Increases Strength by 21%. Secondary 7% 11 33 55 -
Agility+ Increases Agility by 21%. Secondary 7% 11 33 55 -
Mind+ Increases Mind by 10%. Tertiary 5% 22 51 - -
Accuracy+ Increases Accuracy by 10%. Tertiary 5% 22 51 - -
Evasion+ Increases Evasion by 10%. Tertiary 5% 22 51 - -
Parry+ Increases Parry chance by 10%. Tertiary 5% 22 51 - -
Wound Resist+ Increases Wound (effect) Resistance by 10%. Tertiary 5% 22 51 - -

Requirements

Extensions

Freischütz

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