Clouded Horizons:Samurai

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Samurai is an Extended Class in the Eighth Realm specializing in the use of powerful melee skills and Limit Breaks.

Overview

The Samurai is a melee class that boasts reasonable defenses and a respectable offensive capacity. What sets the Samurai apart from its other melee contemporaries, however, is its accelerated Energy gain, allowing it to consistently unleash more Limit Breaks than any other class. It also has a selection of useful offensive and defensive abilities in its repertoire for use in a verity of situations, making it a solid, well-rounded class.

Grading

Stamina Mana Accuracy Evasion
A C A A
Strength Vitality Mind Spirit Agility Dexterity Luck
A C C C A B C

Abilities

Bushido
Ability Name Description Level Target Cast Time Cooldown Duration Cost Upkeep
Third Eye Skill. Dodges the next skill targeting the user. 15 Self 1 second 30 seconds 30 seconds 10% Mana -
Mirror of Equity Melee Attack. Deals physical damage equal to the difference between the user's current and maximum Stamina. 20 One Target Instant 8 seconds - 10% Mana -
Magicide Melee Attack. Deals Mana damage. Double Energy gain. 20 One Target Instant 8 seconds - 10% Mana -
Hasso Stance. Increases Strength and Accuracy by 10%. Decreases Delay by 15%. Increases activation and reactivation time of Abilities by 20%. 25 Self 1 second - Toggle 15% Mana -
Fingersnap Shout. Removes all positive effects. 25 One Target Instant 15 seconds - 15% Mana -
Sparkler Melee Attack. Deals 1.4x physical damage. Inflicts Blind status. 30 One Target Instant 10 seconds - 14% Mana -
Meditate Stance. Chroma: For the duration, adds 2 points of Energy each second. 31 Self 1 second 60 seconds 60 seconds 18% Mana -
Fireworks Ranged Attack. Deals 1.4x physical damage. Inflicts Blind status. 35 All Enemies or Allies Instant 18 seconds - 22% Mana -
Nonpareil Skill. Increases Strength and Accuracy by 25%. 40 Self 2 seconds 45 seconds 45 seconds 15% Mana -
No Fear Shout. Bestows Shell and Protect status. 40 Self Instant 15 seconds 15 seconds 15% Mana -
Clean Slate Ability. Restores 25% Stamina. Removes all negative effects. 50 Self 3 seconds 15 seconds - 15% Mana -
Hayate Shout. Increases Evasion by 25%. Bestows Haste status. 55 Self Instant 45 seconds 45 seconds 15% Mana -
Zantetsu Melee Attack. Deals 1.25x physical damage. 50% chance to inflict Death status. 60 One Target 2 seconds 15 seconds - 18% Mana -
Shin-Zantetsu Melee Attack. Deals 1.25x physical damage. 33% chance to inflict Death status. 75 All Enemies or Allies 3 seconds 25 seconds - 25% Mana -


Passives
Ability Name Description Type Stat Increase Per Rank Rank I Level Rank II Level Rank III Level Rank IV Level
Oversoul Increases the amount of Energy generated by dealing damage by 1…7 points. Class - 1 - - -
Zanshin Whenever a melee attack fails to hit, grants a 5…75% chance to make a basic melee attack against the same target. Class - 1 - - -
Specialization: Katana Increases Physical Damage by 1…15% and reduces Delay by 1…10% while wielding a Katana. Class - 1 - - -
Strength+ Increases Strength by 10...40%. Primary 10% 1 15 30 45
Accuracy+ Increases Accuracy by 10...40%. Primary 10% 1 15 30 45
Stamina+ Increases Stamina by 7...21%. Secondary 7% 11 33 55 -
Agility+ Increases Agility by 7...21%. Secondary 7% 11 33 55 -
Dexterity+ Increases Dexterity by 7...21%. Secondary 7% 11 33 55 -
Vitality+ Increases Vitality by 5...10%. Tertiary 5% 22 51 - -
Spirit+ Increases Spirit by 5...10%. Tertiary 5% 22 51 - -
Critical+ Increases Critical Hit chance by 5...10%. Tertiary 5% 22 51 - -
Fear Resist+ Increases Fear (effect) Resistance by 5...10%. Tertiary 5% 22 51 - -
Wound Resist+ Increases Wound (effect) Resistance by 5...10%. Tertiary 5% 22 51 - -

Requirements

Extensions

Blademaster

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