Clouded Horizons:Blademaster
From Crystal Path
Revision as of 11:14, 28 February 2010 by Kari Inihara (talk | contribs)
Blademaster is a Transcendence Class in the Eighth Realm specializing in quick-striking melee combat that deals both physical and elemental damage.
Overview
As a Transcendence Class, Blademaster lacks in offense behind other classes such as Adept Rogue or Champion. What it lacks in power, however, it more than makes up for in speed - Blademasters boast an exceptional Agility rating as well as an impressive Critical Hit chance. One interrupt or Accuracy-reducing effect, however, could put the unwary Blademaster out of commission - the need to successfully chain attack skills to deal maximum damage, as well as an average defensive capability, make counterattacks potentially fatal.
Grading
| Stamina | Mana | Accuracy | Evasion | ||||
|---|---|---|---|---|---|---|---|
| B | C | A | B | ||||
| Strength | Vitality | Mind | Spirit | Agility | Dexterity | Luck | |
| B | D | C | C | A | B | C | |
Abilities
| Transmutation | ||||||||
|---|---|---|---|---|---|---|---|---|
| Ability Name | Description | Level | Target | Cast Time | Cooldown | Duration | Cost | Upkeep |
| Arcane Strike | Melee Attack. Deals 1.2x physical damage. Enhances the following attacks if used next: Bracing Cleave deals +0.7…1.5x physical damage; Spirit Strike deals +0.2…1.8x Mana damage. | 6 | One Target | Instant | 8 seconds | - | 10% Mana | - |
| Bracing Cleave | Melee Attack. Deals 1.5x physical damage. 20% increased Critical Hit chance. Enhances the following attack if used next: Iaigiri interrupts an action. | 12 | One Target | 1 second | 12 seconds | - | 14% Mana | - |
| Shield of Force | Enchantment. Automatically Parry the next attack directed at the user. Inflicts Weakness status upon the attacker. | 16 | Self | 2 seconds | 20 seconds | - | 16% Mana | - |
| Kasai Nami | Fire-elemental Melee Attack. Deals 1.5x Fire damage. Enhances the following attack if used next: Arcane Strike deals +0.2…0.8x Fire damage. | 20 | All Enemies or Allies | 1 second | 15 seconds | - | 20% Mana | - |
| Spirit Strike | Melee Attack. Deals 0.6x physical damage and 1.2x Mana damage. Enhances the following attack if used next: Energy Arc drains +0.55…1.35x Mana. | 24 | One Target | 1 second | 15 seconds | - | 18% Mana | - |
| Valor Stance | Stance. Increases Agility by 150%, Stamina by 100%, and Strength, Vitality, Dexterity, and Accuracy by 50%, but sets Mana, Mind, and Spirit to 0. | 25 | Self | 1 second | 20 seconds | 20 seconds | 15 Energy | - |
| Koori Nami | Ice-elemental Melee Attack. Deals 1.5x Ice damage. Enhances the following attack if used next: Bracing Cleave deals +0.2…0.8x Ice damage. | 31 | All Enemies or Allies | 1 second | 15 seconds | - | 20% Mana | - |
| Guardian | Stance. Increases Physical Defense by 75%. | 37 | Self | 1 second | 30 seconds | 30 seconds | 25% Mana | - |
| Energy Arc | Melee Attack. Deals 0.5x physical damage and drains 0.8x Mana. Enhances the following attacks if used next: Koori Nami deals +0.4…1.6x Ice damage; Kaze Nami deals +0.4…1.6x Wind damage. | 40 | One Target | 1 second | 20 seconds | - | 12% Mana | - |
| Attacker's Insight | Enchantment. Decreases the Mana cost of skills by 10…40%. | 44 | Self | 2 seconds | 20 seconds | 20 seconds | 16% Mana | - |
| Iaigiri | Melee Attack. Deals 1.6x physical damage. Chroma: If in a Stance, unpreventable. Enhances the following attacks if used next: Kasai Nami deals +0.4…1.6x Fire damage; Raikou Nami deals +0.4…1.6x Lightning damage. | 48 | One Target | 1 second | 15 seconds | - | 18% Mana | - |
| Wisdom Stance | Stance. Increases Mana, Mind, and Spirit by 75%, but decreases all other attributes by 25%. | 50 | Self | 1 second | 20 seconds | 20 seconds | 15 Energy | - |
| Raikou Nami | Lightning-elemental Melee Attack. Deals 1.5x Lightning damage. Enhances the following attack if used next: Spirit Strike deals +0.2…0.8x Lightning damage. | 56 | All Enemies or Allies | 1 second | 15 seconds | - | 20% Mana | - |
| Concentration | Ward. Increases Physical Damage and Accuracy by 35%. | 64 | All Enemies or Allies | 4 seconds | 60 seconds | 60 seconds | 30% Mana | - |
| Kaze Nami | Wind-elemental Melee Attack. Deals 1.5x Wind damage. Enhances the following attack if used next: Energy Arc deals +0.2…0.8x Wind damage. | 70 | All Enemies or Allies | 1 second | 15 seconds | - | 20% Mana | - |
| Onslaught | Enchantment. Increases Physical Damage by 15…60%, but increases Mana cost of abilities by 50…30%. | 75 | Self | 2 seconds | 45 seconds | 45 seconds | 25% Mana | - |
| Master Stance | Stance. Increases all attributes by 25%. | 85 | Self | 1 second | 20 seconds | 20 seconds | 25 Energy | - |
| Passives | ||||||||
|---|---|---|---|---|---|---|---|---|
| Ability Name | Description | Type | Stat Increase Per Rank | Rank I Level | Rank II Level | Rank III Level | Rank IV Level | |
| Fluid Swordsmanship | Whenever a Blademaster ability is successfully chained, reduce that skill's reactivation time by 2...8 seconds. | Class | - | 1 | - | - | - | |
| Piercing Blade | Successfully chained abilities gain +1...15% Physical Defense penetration. | Class | - | 1 | - | - | - | |
| Mastery: Katana | Increases Physical Damage by 1...20%, Critical Hit chance by 1...15%, and Parry Skill by 1...10% while wielding a Katana. | Class | - | 1 | - | - | - | |
| Strength+ | Increases Strength by 10...40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
| Dexterity+ | Increases Dexterity by 10...40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
| Stamina+ | Increases Stamina by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
| Luck+ | Increases Luck by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
| Agility+ | Increases Agility by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
| Vitality+ | Increases Vitality by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Accuracy+ | Increases Accuracy by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Parry+ | Increases Parry chance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Critical+ | Increases Critical Hit chance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Wound Resist+ | Increases Wound (effect) Resistance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
Attributes
- Synergy: Synergy grants no inherent effect to character stats, but instead increases the effectiveness of abilities. The green numbers above represent the change in the ability between 1 rank of Synergy and 16 (maximum) ranks of Synergy.
- Velocity: For each rank of Velocity, Agility increases by 5%.
- Reflex: For each rank of Reflex, Weapon Delay decreases by 1%.
Requirements
| v · e Clouded Horizons
|
|---|
| Realms |
| 1st Realm - 2nd Realm - 3rd Realm - 4th Realm - 5th Realm - 6th Realm - 7th Realm - 8th Realm - 9th Realm - 10th Realm |
| Canon Stories |
| Final Fantasy X: Destiny's Call - Final Fantasy X-2: Eternal Requiem - Final Fantasy VIII: Dimensional Legend - Final Fantasy IX: Runic Legacy - Clouded Horizons: Halcyon - A Question of Honor - Affinity - Breakfast at Powell's - Casualties - Duty - Family Rites - Foreshadow of Memory - Guardian - The Heiress - Judgment - Memoirs - Nature - Negotiations - Of Thieves and Emissaries - Origins - Ought - Sanctuary - Shades - Subtleties of Honor - Trial by Fire |
| Terms |
| The Balance - Crystal Path - Diviner - Planeswalker |
| Archive |
| Character Themes - Jazz Café - Lore - Soundtracks - Tropes |
| Project Creators / Administrators |
| Darius DeValle - Benji Powell - Daniel Rydell |
| v · e Eighth Realm Professions
|
|---|
| Base Classes |
| Alchemist - Black Mage - Marksman - Monk - Ninja - Ranger - Red Mage - Thief - Warrior - White Mage |
| Unique Classes |
| Flame Knight - Flik Reaper - Mediator - Mesmer - Symbologist - Twin Blade |
| Extended Classes |
| Chemist - Elemental Alchemist - Blue Mage - Balancer - Gunner - Runic Marksman - Taekwon Master - Soul Linker - Daimyo - Samurai - Gypsy - Minstrel - Evoker - Illusionist - Ritualist - Assassin - Rogue - Paladin - Dark Knight - Divine Magus - Summoner |
| Transcendence Classes |
| Adept Rogue - Archmage - Blademaster - Champion - Freischütz - Guardian - Scholar - Sky Pirate |
| Custom Classes |
| Blade Knight - Runic Knight - Runemaster - Valkyrie |
| v · e Blademaster Abilities
|
|---|
| Skills |
| Arcane Strike - Bracing Cleave - Shield of Force - Kasai Nami - Spirit Strike - Valor Stance - Koori Nami - Guardian - Energy Arc - Attacker's Insight - Iaigiri - Wisdom Stance - Raikou Nami - Concentration - Kaze Nami - Onslaught - Master Stance |