Clouded Horizons:Alchemist
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Jump to navigationJump to searchAlchemist is a Base Class in the Eighth Realm specializing in the creation of potions and other items through the use of Alchemy.
Overview
A class specializing in the use of items in combat, their Transmutation abilities allow them to create potions and items from either base materials or a significant portion of their own Mana. Alchemists rely primarily on their magical skills in combat, especially the use of attack items and healing items. They work best as support characters and become even more effective as they perfect the art of Alchemy.
Grading
Stamina | Mana | Accuracy | Evasion | ||||
---|---|---|---|---|---|---|---|
C | B | B | D | ||||
Strength | Vitality | Mind | Spirit | Agility | Dexterity | Luck | |
D | C | A | A | D | B | D |
Abilities
Transmutation | ||||||||
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Ability Name | Description | Level | Target | Cast Time | Cooldown | Duration | Cost | Upkeep |
Alchemy Seal | Glyph. Doubles the potency of the next Alchemy spell. | 15 | Self | 1 second | 15 seconds | 15 seconds | 10% Mana | - |
Therapy | Glyph. The next curative item affects its target as though they had Reverse status. | 50 | Self | 1 second | 90 seconds | 15 seconds | 30% Mana | - |
Create: Potion | Holy-elemental Alchemy. Creates and uses a Potion. Restores 15% Stamina. | 3 | One Target | Instant | 5 seconds | - | 5% Mana | - |
Create: Ether | Holy-elemental Alchemy. Creates and uses an Ether. Restores 33% Mana. | 6 | One Target | Instant | 5 seconds | - | 15% Mana | - |
Create: Phoenix Down | Holy-elemental Alchemy. Creates and uses a Phoenix Down. Revives the target with 25% Stamina. | 10 | One Target | Instant | 5 seconds | - | 25% Mana | - |
Create: Hi-Potion | Holy-elemental Alchemy. Creates and uses a Hi-Potion. Restores 30% Stamina. | 15 | One Target | Instant | 5 seconds | - | 15% Mana | - |
Create: Dispel Tonic | Alchemy. Creates and uses a Dispel Tonic. Removes all positive status effects. | 20 | One Target | Instant | 15 seconds | - | 25% Mana | - |
Create: Remedy | Alchemy. Creates and uses a Remedy. Removes all negative status effects. | 20 | One Target | Instant | 15 seconds | - | 25% Mana | - |
Create: Mega-Potion | Holy-elemental Alchemy. Creates and uses a Mega-Potion. Restores 50% Stamina. | 40 | All Enemies or Allies | Instant | 12 seconds | - | 35% Mana | - |
Create: X-Potion | Holy-elemental Alchemy. Creates and uses an X-Potion. Restores all Stamina. | 50 | One Target | Instant | 20 seconds | - | 35% Mana | - |
Create: Mega-Phoenix | Holy-elemental Alchemy. Creates and uses a Mega-Phoenix. Revives with 50% Stamina. | 60 | All Enemies or Allies | Instant | 30 seconds | - | 40% Mana | - |
Create: Elixir | Holy-elemental Alchemy. Creates and uses an Elixir. Restores all Stamina and Mana. | 75 | One Target | Instant | 60 seconds | - | 45% Mana | - |
Passives | ||||||||
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Ability Name | Description | Type | Stat Increase Per Rank | Rank I Level | Rank II Level | Rank III Level | Rank IV Level | |
Analysis | Grants Libra status whenever an enemy has a positive status effect or Enchantment active. | Class | - | 1 | - | - | - | |
Deconstruction | Transmuted curative items used on non-undead, non-spirit enemies are 33% as potent and act as though those targets had Reverse status. | Class | - | 1 | - | - | - | |
Creation | Non-transmuted restorative items are 1…33% more effective. | Class | - | 1 | - | - | - | |
Mind+ | Increases Mind by 10...40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
Spirit+ | Increases Spirit by 10...40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
Mana+ | Increases Mana by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
Dexterity+ | Increases Dexterity by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
Accuracy+ | Increases Accuracy by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
Stamina+ | Increases Stamina by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
Vitality+ | Increases Vitality by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
Critical+ | Increases Critical Hit chance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
Poison Resist+ | Increases Poison (effect) Resistance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
Disease Resist+ | Increases Disease (effect) Resistance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - |
Extensions
- Requires:
- Alchemist Lv. 50
- Black Mage Lv. 50
- Requires:
- White Mage Lv. 50
- Alchemist Lv. 50
Expand v · e Clouded Horizons
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Expand v · e |
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v · e Eighth Realm Professions
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Base Classes |
Alchemist - Black Mage - Marksman - Monk - Ninja - Ranger - Red Mage - Thief - Warrior - White Mage |
Unique Classes |
Flame Knight - Flik Reaper - Mediator - Mesmer - Symbologist - Twin Blade |
Extended Classes |
Chemist - Elemental Alchemist - Blue Mage - Balancer - Gunner - Runic Marksman - Taekwon Master - Soul Linker - Daimyo - Samurai - Gypsy - Minstrel - Evoker - Illusionist - Ritualist - Assassin - Rogue - Paladin - Dark Knight - Divine Magus - Summoner |
Transcendence Classes |
Adept Rogue - Archmage - Blademaster - Champion - Freischütz - Guardian - Scholar - Sky Pirate |
Custom Classes |
Blade Knight - Runic Knight - Runemaster - Valkyrie |