Soul Linker is an Extended Class in the Eighth Realm specializing in the use of enchantments and hand-to-hand combat.
Overview
Grading
Stamina
|
Mana
|
Accuracy
|
Evasion
|
A
|
A
|
A
|
C
|
Strength
|
Vitality
|
Mind
|
Spirit
|
Agility
|
Dexterity
|
Luck
|
A
|
B
|
C
|
A
|
B
|
C
|
C
|
Abilities
Mystic Link
|
Ability Name
|
Description
|
Level
|
Target
|
Cast Time
|
Cooldown
|
Duration
|
Cost
|
Upkeep
|
Stance of the Charging Boar
|
Stance. Must be Enchanted. Hand-to-Hand attacks gain +15% Physical Defense penetration. Chroma: For each Enchantment, increases Strength by 10%.
|
10
|
Self
|
1 second
|
20 seconds
|
Toggle
|
15 Energy
|
-
|
Stance of the Wary Badger
|
Stance. Must be Enchanted. Chroma: For each Enchantment, increases Evasion and Physical Defense by 10%.
|
30
|
Self
|
1 second
|
20 seconds
|
Toggle
|
15 Energy
|
-
|
Stance of the Graceful Crane
|
Stance. Must be Enchanted. Chroma: For each Enchantment, increases Agility and Accuracy by 10%.
|
50
|
Self
|
1 second
|
20 seconds
|
Toggle
|
15 Energy
|
-
|
Mirage Coat
|
Earth-elemental Enchantment. Increases Parry skill by 50%. Chroma: When this Enchantment ends, deals 1.2x Earth damage to all enemies.
|
1
|
Self
|
2 seconds
|
30 seconds
|
30 seconds
|
15% Mana
|
-
|
Veil of Thorns
|
Ice-elemental Enchantment. Bestows Ice Spikes status. Chroma: When this Enchantment ends, bestows Blaze Spikes status.
|
1
|
Self
|
2 seconds
|
30 seconds
|
30 seconds
|
15% Mana
|
-
|
Arcane Fervor
|
Holy-elemental Enchantment. Reduces the Mana cost of Enchantments by 50%.
|
5
|
Self
|
2 seconds
|
45 seconds
|
45 seconds
|
15% Mana
|
-
|
Eremite's Zeal
|
Holy-elemental Spell. Chroma: For each enemy, restores 9% Mana.
|
10
|
Self
|
2 seconds
|
15 seconds
|
-
|
15% Mana
|
-
|
Heart of Fury
|
Fire-elemental Enchantment. Reduces Delay by 33%. Chroma: When this Enchantment ends, deals 1.4x Fire damage to all enemies.
|
20
|
Self
|
2 seconds
|
45 seconds
|
45 seconds
|
15% Mana
|
-
|
Faithful Intervention
|
Holy-elemental Enchantment. Chroma: When Stamina drops below 50%, restores 35% Stamina.
|
30
|
Self
|
2 seconds
|
15 seconds
|
-
|
15% Mana
|
-
|
Vow of Silence
|
Holy-elemental Enchantment. Inflicts Silence status. Bestows Spell Immunity status.
|
40
|
Self
|
2 seconds
|
30 seconds
|
30 seconds
|
15% Mana
|
-
|
Mystic Sandstorm
|
Earth-elemental Spell. Removes all Enchantments. Chroma: For each Enchantment removed, deals 0.35x Earth damage.
|
50
|
Self
|
2 seconds
|
60 seconds
|
-
|
15% Mana
|
-
|
Dust Cloak
|
Earth-elemental Enchantment. Weapon damage becomes Earth elemental. Deals 1.4x Earth damage to all enemies. Chroma: When this Enchantment ends, inflicts Blind status upon a random enemy.
|
60
|
Self
|
2 seconds
|
30 seconds
|
30 seconds
|
15% Mana
|
-
|
Vital Boon
|
Earth-elemental Enchantment. Increases maximum Stamina by 50%. Chroma: When this Enchantment ends, restores 30% Stamina.
|
70
|
Self
|
2 seconds
|
30 seconds
|
30 seconds
|
15% Mana
|
-
|
Guiding Hands
|
Holy-elemental Enchantment. Physical attacks become unpreventable.
|
80
|
Self
|
2 seconds
|
60 seconds
|
60 seconds
|
15% Mana
|
-
|
Torrential Sandsea
|
Earth-elemental Enchantment. Chroma: Whenever an Enchantment ends, inflicts Blind status upon a random Enemy.
|
90
|
Self
|
2 seconds
|
45 seconds
|
45 seconds
|
15% Mana
|
-
|
Heart of Holy Flame
|
Fire-elemental Enchantment. Weapon damage becomes Holy elemental. Deals 1.5x Fire damage to all enemies. Chroma: When this Enchantment ends, inflicts Heat status upon all enemies.
|
100
|
Self
|
2 seconds
|
60 seconds
|
60 seconds
|
15% Mana
|
-
|
Passives
|
Ability Name
|
Description
|
Type
|
Stat Increase Per Rank
|
Rank I Level
|
Rank II Level
|
Rank III Level
|
Rank IV Level
|
Mysticism
|
Whenever an Enchantment ends, restore 1…5% Mana.
|
Class
|
-
|
1
|
-
|
-
|
-
|
Auramancy
|
Increases the duration of Enchantments by 1…20%.
|
Class
|
-
|
1
|
-
|
-
|
-
|
Flesh and Spirit
|
Unarmed attacks deal +0.5…0.75x Mana damage.
|
Class
|
-
|
1
|
-
|
-
|
-
|
Mana+
|
Increases Mana by 10...40%.
|
Primary
|
10%
|
1
|
15
|
30
|
45
|
Spirit+
|
Increases Spirit by 10...40%.
|
Primary
|
10%
|
1
|
15
|
30
|
45
|
Stamina+
|
Increases Stamina by 7...21%.
|
Secondary
|
7%
|
11
|
33
|
55
|
-
|
Strength+
|
Increases Strength by 7...21%.
|
Secondary
|
7%
|
11
|
33
|
55
|
-
|
Agility+
|
Increases Agility by 7...21%.
|
Secondary
|
7%
|
11
|
33
|
55
|
-
|
Vitality+
|
Increases Vitality by 5...10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Dexterity+
|
Increases Dexterity by 5...10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Accuracy+
|
Increases Accuracy by 5...10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Holy+
|
Increases Holy Affinity by 5...10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Fire+
|
Increases Fire Affinity by 5...10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Requirements
Extensions
Guardian
Navigation