Runemaster is a custom Extended Class in the Eighth Realm specializing in the redirection and control of magical attacks.
Overview
Grading
Stamina
|
Mana
|
Accuracy
|
Evasion
|
B
|
B
|
B
|
D
|
Strength
|
Vitality
|
Mind
|
Spirit
|
Agility
|
Dexterity
|
Luck
|
A
|
A
|
A
|
B
|
C
|
C
|
C
|
Abilities
Runic Res Novae
|
Ability Name
|
Description
|
Level
|
Target
|
Cast Time
|
Cooldown
|
Duration
|
Cost
|
Upkeep
|
Twin Strike
|
Sword Attack. Strikes 2 times. Each hit deals 0.7x physical damage.
|
1
|
One Target
|
Instant
|
8 seconds
|
-
|
7% Mana
|
-
|
Penetrate Defenses
|
Sword Attack. 30% Physical Defense penetration.
|
7
|
One Target
|
Instant
|
12 seconds
|
-
|
10% Mana
|
-
|
Challenge
|
Shout. Inflicts Provoke status.
|
15
|
All Enemies or Allies
|
Instant
|
15 seconds
|
-
|
10% Mana
|
-
|
Soul-Cutting Sword
|
Sword Attack. Deals 1.2x magic damage. 10% Magic Defense penetration.
|
28
|
One Target
|
Instant
|
12 seconds
|
-
|
12% Mana
|
-
|
Blurred Vision
|
Sword Attack. Deals 1.5x physical damage. Inflicts Blind status.
|
35
|
One Target
|
Instant
|
12 seconds
|
-
|
15% Mana
|
-
|
Anthem of Fury
|
Chant. Consumes 4 Rune Spheres. Adds 0.5…3.0x magic damage to the next Attack Skill.
|
42
|
All Enemies or Allies
|
5 seconds
|
30 seconds
|
-
|
25% Mana
|
-
|
Runic Res Novae
|
Enchantment. Bestows Spell Absorption status. Chroma: Whenever a Spell is absorbed by this Enchantment, restores 33% of the base cost as Stamina. Chroma: If another source would grant Spell Absorbtion status, it instead increases the Stamina gain by +20%.
|
10
|
All Enemies or Allies
|
2 seconds
|
15 seconds
|
-
|
15% Mana
|
1 pip Mana
|
Rune Sphere
|
Enchantment. Converts the next two absorbed Spells into a Rune Sphere.
|
16
|
Self
|
2 seconds
|
10 seconds
|
-
|
5% Mana
|
-
|
Mystic Regeneration
|
Enchantment. Consumes 2 Rune Spheres. Increases Magic Defense by 25% and Stamina regen by 4 pips.
|
22
|
Self
|
2 seconds
|
15 seconds
|
20 seconds
|
10% Mana
|
-
|
Call of Myst
|
Ice-elemental Spell. Consumes 3 Rune Spheres. Deals 2.4x Ice damage.
|
34
|
All Enemies or Allies
|
2 seconds
|
30 seconds
|
-
|
15% Mana
|
-
|
Strength of Honor
|
Spell. Bestows Bravery status.
|
75
|
All Enemies or Allies
|
4 seconds
|
18 seconds
|
60 seconds
|
22% Mana
|
-
|
Wrath
|
Ice-elemental Enchantment. Returns 33% damage recieved back to its source.
|
75
|
One Target
|
2 seconds
|
30 seconds
|
-
|
15% Mana
|
1 pip Mana
|
Passives
|
Ability Name
|
Description
|
Type
|
Stat Increase Per Rank
|
Rank I Level
|
Rank II Level
|
Rank III Level
|
Rank IV Level
|
True Sight
|
Adds the True Sight command, allowing the viewing of detailed information of magical effects in the area, elemental weaknesses of enemies, and any hidden objects or beings.
|
Class
|
-
|
1
|
-
|
-
|
-
|
Runecraft
|
Enhances the potency of runes inscribed onto equipment by 1…20%.
|
Class
|
-
|
1
|
-
|
-
|
-
|
Implement: Blade
|
Increases Magic Damage by 1…20% while wielding a Blade.
|
Class
|
-
|
1
|
-
|
-
|
-
|
Strength+
|
Increases Strength by 40%.
|
Primary
|
10%
|
1
|
15
|
30
|
45
|
Mind+
|
Increases Mind by 40%.
|
Primary
|
10%
|
1
|
15
|
30
|
45
|
Stamina+
|
Increases Stamina by 21%.
|
Secondary
|
7%
|
11
|
33
|
55
|
-
|
Mana+
|
Increases Mana by 21%.
|
Secondary
|
7%
|
11
|
33
|
55
|
-
|
Vitality+
|
Increases Vitality by 21%.
|
Secondary
|
7%
|
11
|
33
|
55
|
-
|
Spirit+
|
Increases Spirit by 10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Block+
|
Increases Block chance by 10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Parry+
|
Increases Parry chance by 10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Ice+
|
Increases Ice Affinity by 10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Fear Resist+
|
Increases Fear (effect) Resistance by 10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Requirements
Extensions
Navigation