Gunner is an Extended Class in the Eighth Realm specializing in quick and powerful attacks with firearms.
Overview
Grading
Stamina
|
Mana
|
Accuracy
|
Evasion
|
C
|
D
|
A
|
A
|
Strength
|
Vitality
|
Mind
|
Spirit
|
Agility
|
Dexterity
|
Luck
|
B
|
B
|
C
|
D
|
A
|
A
|
B
|
Abilities
Gunplay
|
Ability Name
|
Description
|
Level
|
Target
|
Cast Time
|
Cooldown
|
Duration
|
Cost
|
Upkeep
|
Potshot
|
Gun Attack. Deals 1.4x physical damage.
|
1
|
One Target
|
Instant
|
8 seconds
|
-
|
11% Mana
|
-
|
Cheap Shot
|
Gun Attack. Deals 1.2x physical damage. 20% Physical Defense penetration.
|
5
|
One Target
|
Instant
|
12 seconds
|
-
|
14% Mana
|
-
|
Enchanted Ammo
|
Gun Attack. Deals 1.4x Mana damage.
|
15
|
One Target
|
1 second
|
10 seconds
|
-
|
12% Mana
|
-
|
Quarter Pounder
|
Gun Attack. Deals physical damage equal to 1/4 times the target's current Stamina.
|
25
|
One Target
|
1 second
|
15 seconds
|
-
|
14% Mana
|
-
|
On The Level
|
Gun Attack. Chroma: If this ability hits, deals damage equal to 16 times the user's Gunner level.
|
35
|
One Target
|
Instant
|
15 seconds
|
-
|
16% Mana
|
-
|
Burst Shot
|
Gun Attack. Results in a Critical Hit.
|
45
|
One Target
|
1 second
|
16 seconds
|
-
|
16% Mana
|
-
|
Tableturner
|
Gun Attack. Deals physical damage equal to twice the target's Physical Defense.
|
55
|
One Target
|
2 seconds
|
15 seconds
|
-
|
16% Mana
|
-
|
Scattershot
|
Gun Attack. Deals 1.45x physical damage.
|
65
|
All Enemies or Allies
|
1 second
|
15 seconds
|
-
|
20% Mana
|
-
|
Scatterburst
|
Gun Attack. Results in a Critical Hit.
|
75
|
All Enemies or Allies
|
3 seconds
|
20 seconds
|
-
|
25% Mana
|
-
|
Passives
|
Ability Name
|
Description
|
Type
|
Stat Increase Per Rank
|
Rank I Level
|
Rank II Level
|
Rank III Level
|
Rank IV Level
|
Trigger Happy
|
Adds the Trigger Happy command, allowing the use of a Gun Attack that strikes an enemy over a duration of 1.8 seconds for 0.45x physical damage each hit.
|
Class
|
-
|
1
|
-
|
-
|
-
|
Zero In
|
Ranged attacks that target the same enemy deal +0.07x physical damage for each consecutive attack that preceded it.
|
Class
|
-
|
1
|
-
|
-
|
-
|
Full Auto
|
Increases the duration of Trigger Happy by 0…1.4 seconds.
|
Class
|
-
|
1
|
-
|
-
|
-
|
Dexterity+
|
Increases Dexterity by 10...40%.
|
Primary
|
10%
|
1
|
15
|
30
|
45
|
Accuracy+
|
Increases Accuracy by 10...40%.
|
Primary
|
10%
|
1
|
15
|
30
|
45
|
Luck+
|
Increases Luck by 7...21%.
|
Secondary
|
7%
|
11
|
33
|
55
|
-
|
Agility+
|
Increases Agility by 7...21%.
|
Secondary
|
7%
|
11
|
33
|
55
|
-
|
Evasion+
|
Increases Evasion by 7...21%.
|
Secondary
|
7%
|
11
|
33
|
55
|
-
|
Stamina+
|
Increases Stamina by 5...10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Strength+
|
Increases Strength by 5...10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Vitality+
|
Increases Vitality by 5...10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Critical+
|
Increases Critical Hit chance by 5...10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Poison Resist+
|
Increases Poison (effect) Resistance by 5...10%.
|
Tertiary
|
5%
|
22
|
51
|
-
|
-
|
Requirements
Extensions
Sky Pirate
Navigation