Difference between revisions of "Clouded Horizons:Red Mage"
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==Overview== | ==Overview== | ||
| + | The Red Mage is a spell-casting class that has access to a small variety of melee and ranged weaponry, as well as a modest armor selection. It blends versatile offensive and defensive magical prowess with its ability to handle a blade or bow confidently, creating a unique fighter capable of filling any role in a party. Particularly adept with enhancing and enfeebling magic, it is especially noted for its ability to cast spells faster and more often than any other class. | ||
==Grading== | ==Grading== | ||
{{CH-8rStatBlock | {{CH-8rStatBlock | ||
<!--Character Statistics Block--> | <!--Character Statistics Block--> | ||
| − | |stm = | + | |stm = D |
| − | |man = | + | |man = D |
| − | |acc = | + | |acc = C |
| − | |eva = | + | |eva = C |
| − | |str = | + | |str = A |
| − | |vit = | + | |vit = B |
| − | |mnd = | + | |mnd = B |
| − | |spr = | + | |spr = A |
| − | |agi = | + | |agi = D |
| − | |dex = | + | |dex = D |
| − | |luk = | + | |luk = B |
}} | }} | ||
| Line 40: | Line 41: | ||
{{CH-8rActive|name=Convert|desc=Glyph. Switches current Stamina and Mana.|level=40|target=Self|cast=1 second|cooldown=15 seconds|duration=-|cost=10% Mana|upkeep=-}} | {{CH-8rActive|name=Convert|desc=Glyph. Switches current Stamina and Mana.|level=40|target=Self|cast=1 second|cooldown=15 seconds|duration=-|cost=10% Mana|upkeep=-}} | ||
| − | {{CH-8rActive|name=Cure I|desc=Holy-elemental Spell. Restores Stamina equal to 1.2x magic damage.|level=3|target=One Target|cast=2 seconds|cooldown=5 seconds|duration=-|cost=10% Mana-}} | + | {{CH-8rActive|name=Cure I|desc=Holy-elemental Spell. Restores Stamina equal to 1.2x magic damage.|level=3|target=One Target|cast=2 seconds|cooldown=5 seconds|duration=-|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Quake I|desc=Earth-elemental Spell. Deals 1.2x Earth damage.|level=4|target=One Target|cast=2 seconds|cooldown=5 seconds|duration=-|cost=10% Mana-}} | + | {{CH-8rActive|name=Quake I|desc=Earth-elemental Spell. Deals 1.2x Earth damage.|level=4|target=One Target|cast=2 seconds|cooldown=5 seconds|duration=-|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Poison|desc=Water-elemental Hex. Inflicts Poison status.|level=5|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana-}} | + | {{CH-8rActive|name=Poison|desc=Water-elemental Hex. Inflicts Poison status.|level=5|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Paralyze|desc=Ice-elemental Hex. Inflicts Paralyze status.|level=6|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana-}} | + | {{CH-8rActive|name=Paralyze|desc=Ice-elemental Hex. Inflicts Paralyze status.|level=6|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Protect|desc=Holy-elemental Enchantment. Bestows Protect status.|level=7|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana-}} | + | {{CH-8rActive|name=Protect|desc=Holy-elemental Enchantment. Bestows Protect status.|level=7|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Blind|desc=Dark-elemental Hex. Inflicts Blind status.|level=8|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana-}} | + | {{CH-8rActive|name=Blind|desc=Dark-elemental Hex. Inflicts Blind status.|level=8|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Water I|desc=Water-elemental Spell. Deals 1.2x Water damage.|level=9|target=One Target|cast=2 seconds|cooldown=5 seconds|duration=-|cost=10% Mana-}} | + | {{CH-8rActive|name=Water I|desc=Water-elemental Spell. Deals 1.2x Water damage.|level=9|target=One Target|cast=2 seconds|cooldown=5 seconds|duration=-|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Bio|desc=Spell. Deals 1.2x magic damage. Inflicts Sap status.|level=10|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana-}} | + | {{CH-8rActive|name=Bio|desc=Spell. Deals 1.2x magic damage. Inflicts Sap status.|level=10|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Slow|desc=Earth-elemental Hex. Inflicts Slow status.|level=13|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana-}} | + | {{CH-8rActive|name=Slow|desc=Earth-elemental Hex. Inflicts Slow status.|level=13|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Aero I|desc=Wind-elemental Spell. Deals 1.2x Wind damage.|level=14|target=One Target|cast=2 seconds|cooldown=5 seconds|duration=-|cost=10% Mana-}} | + | {{CH-8rActive|name=Aero I|desc=Wind-elemental Spell. Deals 1.2x Wind damage.|level=14|target=One Target|cast=2 seconds|cooldown=5 seconds|duration=-|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Shell|desc=Holy-elemental Enchantment. Bestows Shell status.|level=17|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana-}} | + | {{CH-8rActive|name=Shell|desc=Holy-elemental Enchantment. Bestows Shell status.|level=17|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Silence|desc=Wind-elemental Hex. Inflicts Silence status.|level=18|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana-}} | + | {{CH-8rActive|name=Silence|desc=Wind-elemental Hex. Inflicts Silence status.|level=18|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Oil|desc=Hex. Inflicts Oil status.|level=19|target=All Enemies or Allies|cast=4 seconds|cooldown=18 seconds|duration=18 seconds|cost=22% Mana-}} | + | {{CH-8rActive|name=Oil|desc=Hex. Inflicts Oil status.|level=19|target=All Enemies or Allies|cast=4 seconds|cooldown=18 seconds|duration=18 seconds|cost=22% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Regen|desc=Holy-elemental Enchantment. Bestows Regen status.|level=21|target=One Target|cast=2 seconds|cooldown=5 seconds|duration=5 seconds|cost=10% Mana-}} | + | {{CH-8rActive|name=Regen|desc=Holy-elemental Enchantment. Bestows Regen status.|level=21|target=One Target|cast=2 seconds|cooldown=5 seconds|duration=5 seconds|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Sleep|desc=Dark-elemental Hex. Inflicts Sleep status.|level=25|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana-}} | + | {{CH-8rActive|name=Sleep|desc=Dark-elemental Hex. Inflicts Sleep status.|level=25|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Cure II|desc=Holy-elemental Spell. Restores Stamina equal to 1.45x magic damage.|level=26|target=One Target|cast=3 seconds|cooldown=10 seconds|duration=-|cost=18% Mana-}} | + | {{CH-8rActive|name=Cure II|desc=Holy-elemental Spell. Restores Stamina equal to 1.45x magic damage.|level=26|target=One Target|cast=3 seconds|cooldown=10 seconds|duration=-|cost=18% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Dispel|desc=Holy-elemental Spell. Removes all positive status effects.|level=32|target=One Target|cast=2 seconds|cooldown=5 seconds|duration=-|cost=10% Mana-}} | + | {{CH-8rActive|name=Dispel|desc=Holy-elemental Spell. Removes all positive status effects.|level=32|target=One Target|cast=2 seconds|cooldown=5 seconds|duration=-|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Quake II|desc=Earth-elemental Spell. Deals 1.45x Earth damage.|level=35|target=One Target|cast=3 seconds|cooldown=10 seconds|duration=-|cost=18% Mana-}} | + | {{CH-8rActive|name=Quake II|desc=Earth-elemental Spell. Deals 1.45x Earth damage.|level=35|target=One Target|cast=3 seconds|cooldown=10 seconds|duration=-|cost=18% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Raise|desc=Holy-elemental Spell. Revives with 25% Stamina.|level=38|target=One Target|cast=4 seconds|cooldown=15 seconds|duration=-|cost=15% Mana-}} | + | {{CH-8rActive|name=Raise|desc=Holy-elemental Spell. Revives with 25% Stamina.|level=38|target=One Target|cast=4 seconds|cooldown=15 seconds|duration=-|cost=15% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Water II|desc=Water-elemental Spell. Deals 1.45x Water damage.|level=40|target=One Target|cast=3 seconds|cooldown=10 seconds|duration=-|cost=18% Mana-}} | + | {{CH-8rActive|name=Water II|desc=Water-elemental Spell. Deals 1.45x Water damage.|level=40|target=One Target|cast=3 seconds|cooldown=10 seconds|duration=-|cost=18% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Refresh|desc=Holy-elemental Enchantment. Bestows Refresh status.|level=41|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana-}} | + | {{CH-8rActive|name=Refresh|desc=Holy-elemental Enchantment. Bestows Refresh status.|level=41|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Aero II|desc=Wind-elemental Spell. Deals 1.45x Wind damage.|level=45|target=One Target|cast=3 seconds|cooldown=10 seconds|duration=-|cost=18% Mana-}} | + | {{CH-8rActive|name=Aero II|desc=Wind-elemental Spell. Deals 1.45x Wind damage.|level=45|target=One Target|cast=3 seconds|cooldown=10 seconds|duration=-|cost=18% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Esuna|desc=Holy-elemental Spell. Removes all negative status effects.|level=45|target=One Target|cast=3 seconds|cooldown=10 seconds|duration=-|cost=18% Mana-}} | + | {{CH-8rActive|name=Esuna|desc=Holy-elemental Spell. Removes all negative status effects.|level=45|target=One Target|cast=3 seconds|cooldown=10 seconds|duration=-|cost=18% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Haste|desc=Wind-elemental Enchantment. Bestows Haste status.|level=47|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana-}} | + | {{CH-8rActive|name=Haste|desc=Wind-elemental Enchantment. Bestows Haste status.|level=47|target=One Target|cast=2 seconds|cooldown=12 seconds|duration=12 seconds|cost=10% Mana|upkeep=-}} |
| − | {{CH-8rActive|name=Scourge|desc=Spell. Deals 1.65x magic damage. Inflicts Sap status.|level=57|target=All Enemies or Allies|cast=4 seconds|cooldown=18 seconds|duration=-|cost=22% Mana-}} | + | {{CH-8rActive|name=Scourge|desc=Spell. Deals 1.65x magic damage. Inflicts Sap status.|level=57|target=All Enemies or Allies|cast=4 seconds|cooldown=18 seconds|duration=-|cost=22% Mana|upkeep=-}} |
| + | |} | ||
| − | + | <br/> | |
{|{{CH-8rAttBlockMainHeading}} | {|{{CH-8rAttBlockMainHeading}} | ||
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{{CH-8rNav}} | {{CH-8rNav}} | ||
{{CH-8rProfessions}} | {{CH-8rProfessions}} | ||
| + | [[Category:Eighth Realm Classes]] | ||
[[Category:Base Class]] | [[Category:Base Class]] | ||
{{DEFAULTSORT:{{PAGENAME}}}} | {{DEFAULTSORT:{{PAGENAME}}}} | ||
Latest revision as of 17:17, 27 December 2010
Red Mage is a Base Class in the Eighth Realm that blends modest physical combat and versatile spellcasting, balancing the use of each and excelling in neither.
Overview
The Red Mage is a spell-casting class that has access to a small variety of melee and ranged weaponry, as well as a modest armor selection. It blends versatile offensive and defensive magical prowess with its ability to handle a blade or bow confidently, creating a unique fighter capable of filling any role in a party. Particularly adept with enhancing and enfeebling magic, it is especially noted for its ability to cast spells faster and more often than any other class.
Grading
| Stamina | Mana | Accuracy | Evasion | ||||
|---|---|---|---|---|---|---|---|
| D | D | C | C | ||||
| Strength | Vitality | Mind | Spirit | Agility | Dexterity | Luck | |
| A | B | B | A | D | D | B | |
Abilities
| Red Magic | ||||||||
|---|---|---|---|---|---|---|---|---|
| Ability Name | Description | Level | Target | Cast Time | Cooldown | Duration | Cost | Upkeep |
| Swordmage | Glyph. Imbues your next 1…3 physical attacks with the effect(s) of your next spell. | 20 | Self | 1 second | 45 seconds | 45 seconds | 10% Mana | - |
| Doublecast | Glyph. Casts two spells simultaneously. | 30 | Self | 1 second | 15 seconds | - | 10% Mana | - |
| Convert | Glyph. Switches current Stamina and Mana. | 40 | Self | 1 second | 15 seconds | - | 10% Mana | - |
| Cure I | Holy-elemental Spell. Restores Stamina equal to 1.2x magic damage. | 3 | One Target | 2 seconds | 5 seconds | - | 10% Mana | - |
| Quake I | Earth-elemental Spell. Deals 1.2x Earth damage. | 4 | One Target | 2 seconds | 5 seconds | - | 10% Mana | - |
| Poison | Water-elemental Hex. Inflicts Poison status. | 5 | One Target | 2 seconds | 12 seconds | 12 seconds | 10% Mana | - |
| Paralyze | Ice-elemental Hex. Inflicts Paralyze status. | 6 | One Target | 2 seconds | 12 seconds | 12 seconds | 10% Mana | - |
| Protect | Holy-elemental Enchantment. Bestows Protect status. | 7 | One Target | 2 seconds | 12 seconds | 12 seconds | 10% Mana | - |
| Blind | Dark-elemental Hex. Inflicts Blind status. | 8 | One Target | 2 seconds | 12 seconds | 12 seconds | 10% Mana | - |
| Water I | Water-elemental Spell. Deals 1.2x Water damage. | 9 | One Target | 2 seconds | 5 seconds | - | 10% Mana | - |
| Bio | Spell. Deals 1.2x magic damage. Inflicts Sap status. | 10 | One Target | 2 seconds | 12 seconds | 12 seconds | 10% Mana | - |
| Slow | Earth-elemental Hex. Inflicts Slow status. | 13 | One Target | 2 seconds | 12 seconds | 12 seconds | 10% Mana | - |
| Aero I | Wind-elemental Spell. Deals 1.2x Wind damage. | 14 | One Target | 2 seconds | 5 seconds | - | 10% Mana | - |
| Shell | Holy-elemental Enchantment. Bestows Shell status. | 17 | One Target | 2 seconds | 12 seconds | 12 seconds | 10% Mana | - |
| Silence | Wind-elemental Hex. Inflicts Silence status. | 18 | One Target | 2 seconds | 12 seconds | 12 seconds | 10% Mana | - |
| Oil | Hex. Inflicts Oil status. | 19 | All Enemies or Allies | 4 seconds | 18 seconds | 18 seconds | 22% Mana | - |
| Regen | Holy-elemental Enchantment. Bestows Regen status. | 21 | One Target | 2 seconds | 5 seconds | 5 seconds | 10% Mana | - |
| Sleep | Dark-elemental Hex. Inflicts Sleep status. | 25 | One Target | 2 seconds | 12 seconds | 12 seconds | 10% Mana | - |
| Cure II | Holy-elemental Spell. Restores Stamina equal to 1.45x magic damage. | 26 | One Target | 3 seconds | 10 seconds | - | 18% Mana | - |
| Dispel | Holy-elemental Spell. Removes all positive status effects. | 32 | One Target | 2 seconds | 5 seconds | - | 10% Mana | - |
| Quake II | Earth-elemental Spell. Deals 1.45x Earth damage. | 35 | One Target | 3 seconds | 10 seconds | - | 18% Mana | - |
| Raise | Holy-elemental Spell. Revives with 25% Stamina. | 38 | One Target | 4 seconds | 15 seconds | - | 15% Mana | - |
| Water II | Water-elemental Spell. Deals 1.45x Water damage. | 40 | One Target | 3 seconds | 10 seconds | - | 18% Mana | - |
| Refresh | Holy-elemental Enchantment. Bestows Refresh status. | 41 | One Target | 2 seconds | 12 seconds | 12 seconds | 10% Mana | - |
| Aero II | Wind-elemental Spell. Deals 1.45x Wind damage. | 45 | One Target | 3 seconds | 10 seconds | - | 18% Mana | - |
| Esuna | Holy-elemental Spell. Removes all negative status effects. | 45 | One Target | 3 seconds | 10 seconds | - | 18% Mana | - |
| Haste | Wind-elemental Enchantment. Bestows Haste status. | 47 | One Target | 2 seconds | 12 seconds | 12 seconds | 10% Mana | - |
| Scourge | Spell. Deals 1.65x magic damage. Inflicts Sap status. | 57 | All Enemies or Allies | 4 seconds | 18 seconds | - | 22% Mana | - |
| Passives | ||||||||
|---|---|---|---|---|---|---|---|---|
| Ability Name | Description | Type | Stat Increase Per Rank | Rank I Level | Rank II Level | Rank III Level | Rank IV Level | |
| Fast Cast | Decreases spell activation and reactivation time by 1...20%. | Class | - | 1 | - | - | - | |
| Spellblade | Combo the successful casting of a Spell targeting a single enemy with a basic attack. | Class | - | 1 | - | - | - | |
| Replenish | Gain 1…20% magic damage taken as Mana. | Class | - | 1 | - | - | - | |
| Strength+ | Increases Strength by 10...40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
| Spirit+ | Increases Spirit by 10...40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
| Vitality+ | Increases Vitality by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
| Mind+ | Increases Mind by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
| Luck+ | Increases Luck by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
| Evasion+ | Increases Evasion by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Accuracy+ | Increases Accuracy by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Earth+ | Increases Earth Affinity by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Wind+ | Increases Wind Affinity by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Fear Resist+ | Increases Fear (effect)Resistance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
Extensions
| v · e Clouded Horizons
|
|---|
| Realms |
| 1st Realm - 2nd Realm - 3rd Realm - 4th Realm - 5th Realm - 6th Realm - 7th Realm - 8th Realm - 9th Realm - 10th Realm |
| Canon Stories |
| Final Fantasy X: Destiny's Call - Final Fantasy X-2: Eternal Requiem - Final Fantasy VIII: Dimensional Legend - Final Fantasy IX: Runic Legacy - Clouded Horizons: Halcyon - A Question of Honor - Affinity - Breakfast at Powell's - Casualties - Duty - Family Rites - Foreshadow of Memory - Guardian - The Heiress - Judgment - Memoirs - Nature - Negotiations - Of Thieves and Emissaries - Origins - Ought - Sanctuary - Shades - Subtleties of Honor - Trial by Fire |
| Terms |
| The Balance - Crystal Path - Diviner - Planeswalker |
| Archive |
| Character Themes - Jazz Café - Lore - Soundtracks - Tropes |
| Project Creators / Administrators |
| Darius DeValle - Benji Powell - Daniel Rydell |
| v · e Eighth Realm Professions
|
|---|
| Base Classes |
| Alchemist - Black Mage - Marksman - Monk - Ninja - Ranger - Red Mage - Thief - Warrior - White Mage |
| Unique Classes |
| Flame Knight - Flik Reaper - Mediator - Mesmer - Symbologist - Twin Blade |
| Extended Classes |
| Chemist - Elemental Alchemist - Blue Mage - Balancer - Gunner - Runic Marksman - Taekwon Master - Soul Linker - Daimyo - Samurai - Gypsy - Minstrel - Evoker - Illusionist - Ritualist - Assassin - Rogue - Paladin - Dark Knight - Divine Magus - Summoner |
| Transcendence Classes |
| Adept Rogue - Archmage - Blademaster - Champion - Freischütz - Guardian - Scholar - Sky Pirate |
| Custom Classes |
| Blade Knight - Runic Knight - Runemaster - Valkyrie |