Difference between revisions of "Clouded Horizons:Blademaster"
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Revision as of 09:20, 13 February 2010
Blademaster is a Transcendence Class in the Eighth Realm specializing in quick-striking melee combat that deals both physical and elemental damage.
Overview
As a Transcendence Class, Blademaster lacks in offense behind other classes such as Adept Rogue or Champion. What it lacks in power, however, it more than makes up for in speed - Blademasters boast an exceptional Agility rating as well as an impressive Critical Hit chance. One interrupt or Accuracy-reducing effect, however, could put the unwary Blademaster out of commission - the need to successfully chain attack skills to deal maximum damage, as well as an average defensive capability, make counterattacks potentially fatal.
Grading
Stamina | Mana | Accuracy | Evasion | ||||
---|---|---|---|---|---|---|---|
B | C | A | B | ||||
Strength | Vitality | Mind | Spirit | Agility | Dexterity | Luck | |
B | D | C | C | A | B | C |
Abilities
Transmutation | ||||||||
---|---|---|---|---|---|---|---|---|
Ability Name | Description | Level | Target | Cast Time | Cooldown | Duration | Cost | Upkeep |
Arcane Strike | Melee Attack. Deals 1.2x physical damage. Enhances the following attacks if used next: Bracing Cleave deals +0.7…1.5x physical damage; Spirit Strike deals +0.2…1.8x Mana damage. | 6 | One Target | Instant | 8 seconds | - | 10% Mana | - |
Bracing Cleave | Melee Attack. Deals 1.5x physical damage. 20% increased Critical Hit chance. Enhances the following attack if used next: Iaigiri interrupts an action. | 12 | One Target | 1 second | 12 seconds | - | 14% Mana | - |
Shield of Force | Enchantment. Automatically Parry the next attack directed at the user. Inflicts Weakness status upon the attacker. | 16 | Self | 2 seconds | 20 seconds | - | 16% Mana | - |
Kasai Nami | Fire-elemental Melee Attack. Deals 1.5x Fire damage. Enhances the following attack if used next: Arcane Strike deals +0.2…0.8x Fire damage. | 20 | All Enemies or Allies | 1 second | 15 seconds | - | 20% Mana | - |
Spirit Strike | Melee Attack. Deals 0.6x physical damage and 1.2x Mana damage. Enhances the following attack if used next: Energy Arc drains +0.55…1.35x Mana. | 24 | One Target | 1 second | 15 seconds | - | 18% Mana | - |
Valor Stance | Stance. Increases Agility by 150%, Stamina by 100%, and Strength, Vitality, Dexterity, and Accuracy by 50%, but sets Mana, Mind, and Spirit to 0. | 25 | Self | 1 second | 20 seconds | 20 seconds | 15 Energy | - |
Koori Nami | Ice-elemental Melee Attack. Deals 1.5x Ice damage. Enhances the following attack if used next: Bracing Cleave deals +0.2…0.8x Ice damage. | 31 | One Target | 1 second | 15 seconds | - | 20% Mana | - |
Guardian | Stance. Increases Physical Defense by 75%. | 37 | Self | 1 second | 30 seconds | 30 seconds | 25% Mana | - |
Energy Arc | Melee Attack. Deals 0.5x physical damage and drains 0.8x Mana. Enhances the following attacks if used next: Koori Nami deals +0.4…1.6x Ice damage; Kaze Nami deals +0.4…1.6x Wind damage. | 40 | One Target | 1 second | 20 seconds | - | 12% Mana | - |
Attacker's Insight | Enchantment. Decreases the Mana cost of skills by 10…40%. | 44 | Self | 2 seconds | 20 seconds | 20 seconds | 16% Mana | - |
Iaigiri | Melee Attack. Deals 1.6x physical damage. Chroma: If in a Stance, unpreventable. Enhances the following attacks if used next: Kasai Nami deals +0.4…1.6x Fire damage; Raikou Nami deals +0.4…1.6x Lightning damage. | 48 | One Target | 1 second | 15 seconds | - | 18% Mana | - |
Wisdom Stance | Stance. Increases Mana, Mind, and Spirit by 75%, but decreases all other attributes by 25%. | 50 | Self | 1 second | 20 seconds | 20 seconds | 15 Energy | - |
Raikou Nami | Lightning-elemental Melee Attack. Deals 1.5x Lightning damage. Enhances the following attack if used next: Spirit Strike deals +0.2…0.8x Lightning damage. | 56 | One Target | 1 second | 15 seconds | - | 20% Mana | - |
Concentration | Ward. Increases Physical Damage and Accuracy by 35%. | 64 | All Enemies or Allies | 4 seconds | 60 seconds | 60 seconds | 30% Mana | - |
Kaze Nami | Wind-elemental Melee Attack. Deals 1.5x Wind damage. Enhances the following attack if used next: Energy Arc deals +0.2…0.8x Wind damage. | 70 | One Target | 1 second | 15 seconds | - | 20% Mana | - |
Onslaught | Enchantment. Increases Physical Damage by 15…60%, but increases Mana cost of abilities by 50…30%. | 75 | Self | 2 seconds | 45 seconds | 45 seconds | 25% Mana | - |
Master Stance | Stance. Increases all attributes by 25%. | 85 | Self | 1 second | 20 seconds | 20 seconds | 25 Energy | - |
Passives | ||||||||
---|---|---|---|---|---|---|---|---|
Ability Name | Description | Type | Stat Increase Per Rank | Rank I Level | Rank II Level | Rank III Level | Rank IV Level | |
Fluid Swordsmanship | Whenever a Blademaster ability is successfully chained, reduce that skill's reactivation time by 2...8 seconds. | Class | - | 1 | - | - | - | |
Piercing Blade | Successfully chained abilities gain +1...15% Physical Defense penetration. | Class | - | 1 | - | - | - | |
Mastery: Katana | Increases Physical Damage by 1...20%, Critical Hit chance by 1...15%, and Parry Skill by 1...10% while wielding a Katana. | Class | - | 1 | - | - | - | |
Strength+ | Increases Strength by 10...40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
Dexterity+ | Increases Dexterity by 10...40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
Stamina+ | Increases Stamina by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
Luck+ | Increases Luck by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
Agility+ | Increases Agility by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
Vitality+ | Increases Vitality by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
Accuracy+ | Increases Accuracy by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
Parry+ | Increases Parry chance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
Critical+ | Increases Critical Hit chance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
Wound Resist+ | Increases Wound (effect) Resistance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - |
Attributes
- Synergy: Synergy grants no inherent effect to character stats, but instead increases the effectiveness of abilities. The green numbers below represent the change in the ability between 1 rank of Synergy and 16 (maximum) ranks of Synergy.
- Velocity: For each rank of Velocity, Agility increases by 5%.
- Reflex: For each rank of Reflex, Weapon Delay decreases by 1%.
Requirements
v · e Clouded Horizons
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Realms |
1st Realm - 2nd Realm - 3rd Realm - 4th Realm - 5th Realm - 6th Realm - 7th Realm - 8th Realm - 9th Realm - 10th Realm |
Canon Stories |
Final Fantasy X: Destiny's Call - Final Fantasy X-2: Eternal Requiem - Final Fantasy VIII: Dimensional Legend - Final Fantasy IX: Runic Legacy - Clouded Horizons: Halcyon - A Question of Honor - Affinity - Breakfast at Powell's - Casualties - Duty - Family Rites - Foreshadow of Memory - Guardian - The Heiress - Judgment - Memoirs - Nature - Negotiations - Of Thieves and Emissaries - Origins - Ought - Sanctuary - Shades - Subtleties of Honor - Trial by Fire |
Terms |
The Balance - Crystal Path - Diviner - Planeswalker |
Archive |
Character Themes - Jazz Café - Lore - Soundtracks - Tropes |
Project Creators / Administrators |
Darius DeValle - Benji Powell - Daniel Rydell |
v · e Eighth Realm Professions
|
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Base Classes |
Alchemist - Black Mage - Marksman - Monk - Ninja - Ranger - Red Mage - Thief - Warrior - White Mage |
Unique Classes |
Flame Knight - Flik Reaper - Mediator - Mesmer - Symbologist - Twin Blade |
Extended Classes |
Chemist - Elemental Alchemist - Blue Mage - Balancer - Gunner - Runic Marksman - Taekwon Master - Soul Linker - Daimyo - Samurai - Gypsy - Minstrel - Evoker - Illusionist - Ritualist - Assassin - Rogue - Paladin - Dark Knight - Divine Magus - Summoner |
Transcendence Classes |
Adept Rogue - Archmage - Blademaster - Champion - Freischütz - Guardian - Scholar - Sky Pirate |
Custom Classes |
Blade Knight - Runic Knight - Runemaster - Valkyrie |