Difference between revisions of "Clouded Horizons:Monk"
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==Overview== | ==Overview== | ||
| + | The Monk is a melee class that specializes in making devastating unarmed attacks. It is especially unique in the fact that it has a large pool of Stamina to draw from to make up for its limited armor selection and unremarkable defensive ability. In addition, the Monk is a first-rate counterattack specialist and has a small collection of Holy-based techniques, offensive and defensive in nature. | ||
==Grading== | ==Grading== | ||
{{CH-8rStatBlock | {{CH-8rStatBlock | ||
<!--Character Statistics Block--> | <!--Character Statistics Block--> | ||
| − | |stm = | + | |stm = A |
| − | |man = | + | |man = D |
| − | |acc = | + | |acc = B |
| − | |eva = | + | |eva = D |
| − | |str = | + | |str = A |
| − | |vit = | + | |vit = C |
| − | |mnd = | + | |mnd = D |
| − | |spr = | + | |spr = B |
| − | |agi = | + | |agi = B |
| − | |dex = | + | |dex = D |
| − | |luk = | + | |luk = D |
}} | }} | ||
| Line 75: | Line 76: | ||
!width=7.5% | Rank III Level | !width=7.5% | Rank III Level | ||
!width=7.5% | Rank IV Level | !width=7.5% | Rank IV Level | ||
| − | {{CH-8rPassive|name=Martial Arts|desc=Reduces the delay of Hand-to-Hand attacks by | + | {{CH-8rPassive|name=Martial Arts|desc=Reduces the delay of Hand-to-Hand attacks by 1...33%.|type=Class|increase=-|r1level=1|r2level=-|r3level=-|r4level=-|}} |
{{CH-8rPassive|name=Counter|desc=After a successful Parry, make a basic melee attack against the attacker.|type=Class|increase=-|r1level=1|r2level=-|r3level=-|r4level=-|}} | {{CH-8rPassive|name=Counter|desc=After a successful Parry, make a basic melee attack against the attacker.|type=Class|increase=-|r1level=1|r2level=-|r3level=-|r4level=-|}} | ||
| − | {{CH-8rPassive|name=Proficiency: Hand-to-Hand|desc=Increases Physical Damage by | + | {{CH-8rPassive|name=Proficiency: Hand-to-Hand|desc=Increases Physical Damage by 1...10% while fighting Hand-to-Hand.|type=Class|increase=-|r1level=1|r2level=-|r3level=-|r4level=-|}} |
| − | {{CH-8rPassive|name=Stamina+|desc=Increases Stamina by 40%.|type=Primary|increase=10%|r1level=1|r2level=15|r3level=30|r4level=45|}} | + | {{CH-8rPassive|name=Stamina+|desc=Increases Stamina by 10...40%.|type=Primary|increase=10%|r1level=1|r2level=15|r3level=30|r4level=45|}} |
| − | {{CH-8rPassive|name=Strength+|desc=Increases Strength by 40%.|type=Primary|increase=10%|r1level=1|r2level=15|r3level=30|r4level=45|}} | + | {{CH-8rPassive|name=Strength+|desc=Increases Strength by 10...40%.|type=Primary|increase=10%|r1level=1|r2level=15|r3level=30|r4level=45|}} |
| − | {{CH-8rPassive|name=Spirit+|desc=Increases Spirit by 21%.|type=Secondary|increase=7%|r1level=11|r2level=33|r3level=55|r4level=-|}} | + | {{CH-8rPassive|name=Spirit+|desc=Increases Spirit by 7...21%.|type=Secondary|increase=7%|r1level=11|r2level=33|r3level=55|r4level=-|}} |
| − | {{CH-8rPassive|name=Agility+|desc=Increases Agility by 21%.|type=Secondary|increase=7%|r1level=11|r2level=33|r3level=55|r4level=-|}} | + | {{CH-8rPassive|name=Agility+|desc=Increases Agility by 7...21%.|type=Secondary|increase=7%|r1level=11|r2level=33|r3level=55|r4level=-|}} |
| − | {{CH-8rPassive|name=Accuracy+|desc=Increases Accuracy by 21%.|type=Secondary|increase=7%|r1level=11|r2level=33|r3level=55|r4level=-|}} | + | {{CH-8rPassive|name=Accuracy+|desc=Increases Accuracy by 7...21%.|type=Secondary|increase=7%|r1level=11|r2level=33|r3level=55|r4level=-|}} |
| − | {{CH-8rPassive|name=Vitality+|desc=Increases Vitality by 10%.|type=Tertiary|increase=5%|r1level=22|r2level=51|r3level=-|r4level=-|}} | + | {{CH-8rPassive|name=Vitality+|desc=Increases Vitality by 5...10%.|type=Tertiary|increase=5%|r1level=22|r2level=51|r3level=-|r4level=-|}} |
| − | {{CH-8rPassive|name=Parry+|desc=Increases Parry chance by 10%.|type=Tertiary|increase=5%|r1level=22|r2level=51|r3level=-|r4level=-|}} | + | {{CH-8rPassive|name=Parry+|desc=Increases Parry chance by 5...10%.|type=Tertiary|increase=5%|r1level=22|r2level=51|r3level=-|r4level=-|}} |
| − | {{CH-8rPassive|name=Holy+|desc=Increases Holy Affinity by 10%.|type=Tertiary|increase=5%|r1level=22|r2level=51|r3level=-|r4level=-|}} | + | {{CH-8rPassive|name=Holy+|desc=Increases Holy Affinity by 5...10%.|type=Tertiary|increase=5%|r1level=22|r2level=51|r3level=-|r4level=-|}} |
| − | {{CH-8rPassive|name=Fear Resist+|desc=Increases Fear (effect) Resistance by 10%.|type=Tertiary|increase=5%|r1level=22|r2level=51|r3level=-|r4level=-|}} | + | {{CH-8rPassive|name=Fear Resist+|desc=Increases Fear (effect) Resistance by 5...10%.|type=Tertiary|increase=5%|r1level=22|r2level=51|r3level=-|r4level=-|}} |
| − | {{CH-8rPassive|name=Wound Resist+|desc=Increases Wound (effect) Resistance by 10%.|type=Tertiary|increase=5%|r1level=22|r2level=51|r3level=-|r4level=-|}} | + | {{CH-8rPassive|name=Wound Resist+|desc=Increases Wound (effect) Resistance by 5...10%.|type=Tertiary|increase=5%|r1level=22|r2level=51|r3level=-|r4level=-|}} |
|} | |} | ||
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{{CH-8rNav}} | {{CH-8rNav}} | ||
{{CH-8rProfessions}} | {{CH-8rProfessions}} | ||
| + | [[Category:Eighth Realm Classes]] | ||
[[Category:Base Class]] | [[Category:Base Class]] | ||
{{DEFAULTSORT:{{PAGENAME}}}} | {{DEFAULTSORT:{{PAGENAME}}}} | ||
Latest revision as of 17:15, 27 December 2010
Monk is a Base Class in the Eighth Realm specializing in hand-to-hand combat and cleansing Holy techniques to battle enemies.
Overview
The Monk is a melee class that specializes in making devastating unarmed attacks. It is especially unique in the fact that it has a large pool of Stamina to draw from to make up for its limited armor selection and unremarkable defensive ability. In addition, the Monk is a first-rate counterattack specialist and has a small collection of Holy-based techniques, offensive and defensive in nature.
Grading
| Stamina | Mana | Accuracy | Evasion | ||||
|---|---|---|---|---|---|---|---|
| A | D | B | D | ||||
| Strength | Vitality | Mind | Spirit | Agility | Dexterity | Luck | |
| A | C | D | B | B | D | D | |
Abilities
| Blitz | ||||||||
|---|---|---|---|---|---|---|---|---|
| Ability Name | Description | Level | Target | Cast Time | Cooldown | Duration | Cost | Upkeep |
| Boost | Ability. Increases the damage of the next melee attack by 15%. | 5 | Self | Instant | 15 seconds | - | 5% Mana | - |
| Repeating Punch | Hand-to-Hand Attack. Strikes 3 times. Each hit deals 0.4x physical damage. | 5 | One Target | Instant | 5 seconds | - | 5% Mana | - |
| Far Fist | Hand-to-Hand Attack. Deals 1.5x physical damage. Inflicts Curse status. | 8 | Backline | Instant | 12 seconds | - | 12% Mana | - |
| Split Punch | Hand-to-Hand Attack. Must hit two enemies. Strikes 2 times. Each hit deals 1.3x physical damage. | 12 | Random Enemy | Instant | 15 seconds | - | 8% Mana | - |
| Counter Attack | Stance. Increases Parry Skill by 20%. Decreases Physical Defense by 25%. | 18 | Self | 1 second | 10 seconds | 10 seconds | 10% Mana | - |
| Withering Strike | Hand-to-Hand Attack. Inflicts Confuse and Expose status. | 22 | Midline | Instant | 18 seconds | - | 16% Mana | - |
| Lifebane | Hand-to-Hand Attack. Deals 1.6x physical damage. Inflicts Doom status. | 26 | One Target | Instant | 6 seconds | - | 12% Mana | - |
| Blistering Strike | Hand-to-Hand Attack. Deals 1.2x physical damage. Chroma: If a target is under the effects of a Stance, Shout, or Enchantment, instead deals 1.85x physical damage and inflicts Blind, Poison, and Silence status to that target. | 30 | Frontline | Instant | 20 seconds | - | 18% Mana | - |
| Revive | Holy-elemental Ability. Revives with 15% Stamina and 5% Mana. | 32 | One Target | 2 seconds | 25 seconds | - | 33% Mana | - |
| Flurry of Blows | Hand-to-Hand Attack. Strikes 4 times. Each strike deals 0.45x physical damage. Inflicts Slow status. | 40 | Random Enemy | Instant | 18 seconds | - | 20% Mana | - |
| Chakra | Holy-elemental Ability. Removes Poison, Sap, and Blind status. Restores 15% Stamina. | 42 | Self | Instant | 12 seconds | - | 20% Mana | - |
| Chi Blast | Holy-elemental Ability. Deals 1.6x Holy damage. | 54 | One Target | 2 seconds | 15 seconds | - | 20% Mana | - |
| Formless Strikes | Stance. Physical weapon attacks deal magic damage instead. | 54 | Self | 1 second | 30 seconds | 30 seconds | 10% Mana | - |
| Passives | ||||||||
|---|---|---|---|---|---|---|---|---|
| Ability Name | Description | Type | Stat Increase Per Rank | Rank I Level | Rank II Level | Rank III Level | Rank IV Level | |
| Martial Arts | Reduces the delay of Hand-to-Hand attacks by 1...33%. | Class | - | 1 | - | - | - | |
| Counter | After a successful Parry, make a basic melee attack against the attacker. | Class | - | 1 | - | - | - | |
| Proficiency: Hand-to-Hand | Increases Physical Damage by 1...10% while fighting Hand-to-Hand. | Class | - | 1 | - | - | - | |
| Stamina+ | Increases Stamina by 10...40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
| Strength+ | Increases Strength by 10...40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
| Spirit+ | Increases Spirit by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
| Agility+ | Increases Agility by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
| Accuracy+ | Increases Accuracy by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
| Vitality+ | Increases Vitality by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Parry+ | Increases Parry chance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Holy+ | Increases Holy Affinity by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Fear Resist+ | Increases Fear (effect) Resistance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Wound Resist+ | Increases Wound (effect) Resistance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
Extensions
- Requires:
- White Mage Lv. 50
- Monk Lv. 50
| v · e Clouded Horizons
|
|---|
| Realms |
| 1st Realm - 2nd Realm - 3rd Realm - 4th Realm - 5th Realm - 6th Realm - 7th Realm - 8th Realm - 9th Realm - 10th Realm |
| Canon Stories |
| Final Fantasy X: Destiny's Call - Final Fantasy X-2: Eternal Requiem - Final Fantasy VIII: Dimensional Legend - Final Fantasy IX: Runic Legacy - Clouded Horizons: Halcyon - A Question of Honor - Affinity - Breakfast at Powell's - Casualties - Duty - Family Rites - Foreshadow of Memory - Guardian - The Heiress - Judgment - Memoirs - Nature - Negotiations - Of Thieves and Emissaries - Origins - Ought - Sanctuary - Shades - Subtleties of Honor - Trial by Fire |
| Terms |
| The Balance - Crystal Path - Diviner - Planeswalker |
| Archive |
| Character Themes - Jazz Café - Lore - Soundtracks - Tropes |
| Project Creators / Administrators |
| Darius DeValle - Benji Powell - Daniel Rydell |
| v · e Eighth Realm Professions
|
|---|
| Base Classes |
| Alchemist - Black Mage - Marksman - Monk - Ninja - Ranger - Red Mage - Thief - Warrior - White Mage |
| Unique Classes |
| Flame Knight - Flik Reaper - Mediator - Mesmer - Symbologist - Twin Blade |
| Extended Classes |
| Chemist - Elemental Alchemist - Blue Mage - Balancer - Gunner - Runic Marksman - Taekwon Master - Soul Linker - Daimyo - Samurai - Gypsy - Minstrel - Evoker - Illusionist - Ritualist - Assassin - Rogue - Paladin - Dark Knight - Divine Magus - Summoner |
| Transcendence Classes |
| Adept Rogue - Archmage - Blademaster - Champion - Freischütz - Guardian - Scholar - Sky Pirate |
| Custom Classes |
| Blade Knight - Runic Knight - Runemaster - Valkyrie |