Difference between revisions of "Clouded Horizons:Dark Knight"
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| − | |eva = | + | |eva = C |
| − | |str = | + | |str = A |
| − | |vit = | + | |vit = B |
| − | |mnd = | + | |mnd = A |
| − | |spr = | + | |spr = C |
| − | |agi = | + | |agi = C |
| − | |dex = | + | |dex = B |
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Revision as of 14:31, 26 February 2010
Dark Knight is an Extended Class in the Eighth Realm specializing in Dark-elemental skills and brutal attacks in combat.
Overview
Grading
| Stamina | Mana | Accuracy | Evasion | ||||
|---|---|---|---|---|---|---|---|
| B | A | B | C | ||||
| Strength | Vitality | Mind | Spirit | Agility | Dexterity | Luck | |
| A | B | A | C | C | B | C | |
Abilities
| Souleater | ||||||||
|---|---|---|---|---|---|---|---|---|
| Ability Name | Description | Level | Target | Cast Time | Cooldown | Duration | Cost | Upkeep |
| Harrow | Melee Attack. Requires a two-handed weapon. Deals 1.6x physical damage. Inflicts Cripple status and accrues twice as much Threat. | 10 | One Target | Instant | 12 seconds | - | 10% Mana | - |
| Darkness | Dark-elemental Melee Attack. Deals 1.4x Dark damage. | 15 | All Enemies or Allies | Instant | 8 seconds | - | 5% Stamina | - |
| Skybreaker | Fire/Dark-elemental Melee Attack. Requires a two-handed weapon. Deals 1.2x Fire damage. Chroma: If the target is in the air, deals an additional 1.2x Dark damage. | 20 | One Target | 1 second | 15 seconds | - | 18% Mana | - |
| Weapon Bash | Melee Attack. Requires a two-handed weapon. Deals 1.4x physical damage. Inflicts Stun status. | 25 | One Target | 1 second | 8 seconds | - | 14% Mana | - |
| Diabolic Eye | Stance. Increases Accuracy by 25%. | 35 | Self | 1 second | 10 seconds | Toggle | 10% Stamina | - |
| Howl | Shout. Decreases Fear (effect) resistance by 33%. | 40 | All Enemies or Allies | Instant | 8 seconds | 8 seconds | 10% Energy | - |
| Smoldering Strike | Fire-elemental Melee Attack. Requires a two-handed weapon. Inflicts Deep Wound status. Chroma: The next time target takes Dark damage, deals 1.8x Fire damage. | 50 | One Target | Instant | 18 seconds | 18 seconds | 15% Stamina | - |
| Undertaker | Dark-elemental Melee Attack. Deals 1.3x physical damage. Chroma: If this ability would reduce a target's Stamina to 0 or less, restores the user's Stamina by 25%. | 65 | One Target | Instant | 12 seconds | - | 22% Mana | - |
| Desecrate | Dark-elemental Melee Attack. Requires a two-handed weapon. Deals 1.5x Dark damage. Inflicts Undead status. Chroma: If target is Undead or has Undead status, instead deals 2.2x physical damage. | 75 | One Target | Instant | 15 seconds | - | 28% Stamina | - |
| Demonize | Dark-elemental Form. The user becomes a Demon. Increase Strength by 25%. Increases Dark Affinity by 10%. Reduces Evasion by 50%. | 5 | Self | 2 seconds | 120 seconds | - | 17% Stamina | 2 pips Mana |
| Arcane Circle | Ward. Increases Dark Affinity by 35%. | 5 | All Enemies or Allies | 3 seconds | 45 seconds | 45 seconds | 20% Mana | - |
| Black Sky | Dark-elemental Spell. Deals 1.8x Dark damage. | 30 | All Enemies or Allies | 3 seconds | 18 seconds | - | 18% Mana | - |
| Crimson Order | Hex. Deals 2.3x magic damage. Chroma: For each target hit, reduces Stamina regen by 5 pips. | 40 | All Enemies and Allies | 3 seconds | 45 seconds | 45 seconds | 33% Stamina | - |
| Leyline of the Void | Dark-elemental Hex. Inflicts Doom status. Targets are Marked. Chroma: Whenever damage is dealt to Mark, increases Doom count by 1. Chroma: Whenever damage is taken from Mark, decreases Doom count by 1. Chroma: When Doom count reaches 0, deals 3x Dark damage to all allies. | 50 | One Target and Self | 6 seconds | 90 seconds | 90 seconds | 50% Stamina | - |
| Inferno | Fire-elemental Ward. Inflicts Heat and Sap status. | 75 | All Enemies and Allies | 5 seconds | 60 seconds | 60 seconds | 35% Mana | 2 pips Mana |
| Passives | ||||||||
|---|---|---|---|---|---|---|---|---|
| Ability Name | Description | Type | Stat Increase Per Rank | Rank I Level | Rank II Level | Rank III Level | Rank IV Level | |
| Overtaker | Decreases Physical Defense by 30…15% and causes attacks against an enemy below 10…33% Stamina to deal an additional 0.5…2.0x physical damage. | Class | - | 1 | - | - | - | |
| Powerbroker | Abilities that cost Stamina gain +1…15% Physical Defense penetration. | Class | - | 1 | - | - | - | |
| Specialization: Two-Handed Weapon | Increases Physical Damage by 1…15% and reduces Delay by 1…10% while wielding a two-handed weapon. | Class | - | 1 | - | - | - | |
| Strength+ | Increases Strength by 10...40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
| Mind+ | Increases Mind by 10...40%. | Primary | 10% | 1 | 15 | 30 | 45 | |
| Stamina+ | Increases Stamina by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
| Dexterity+ | Increases Dexterity by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
| Accuracy+ | Increases Accuracy by 7...21%. | Secondary | 7% | 11 | 33 | 55 | - | |
| Vitality+ | Increases Vitality by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Parry+ | Increases Parry chance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Physical Damage+ | Increases Physical Damage by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Dark+ | Increases Dark Affinity by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
| Disease Resist+ | Increases Disease (effect) Resistance by 5...10%. | Tertiary | 5% | 22 | 51 | - | - | |
Requirements
- Warrior Lv. 50
- Black Mage Lv. 50
Extensions
- Requires:
- Daimyo Lv. 100
- Dark Knight Lv. 100
| v · e Clouded Horizons
|
|---|
| Realms |
| 1st Realm - 2nd Realm - 3rd Realm - 4th Realm - 5th Realm - 6th Realm - 7th Realm - 8th Realm - 9th Realm - 10th Realm |
| Canon Stories |
| Final Fantasy X: Destiny's Call - Final Fantasy X-2: Eternal Requiem - Final Fantasy VIII: Dimensional Legend - Final Fantasy IX: Runic Legacy - Clouded Horizons: Halcyon - A Question of Honor - Affinity - Breakfast at Powell's - Casualties - Duty - Family Rites - Foreshadow of Memory - Guardian - The Heiress - Judgment - Memoirs - Nature - Negotiations - Of Thieves and Emissaries - Origins - Ought - Sanctuary - Shades - Subtleties of Honor - Trial by Fire |
| Terms |
| The Balance - Crystal Path - Diviner - Planeswalker |
| Archive |
| Character Themes - Jazz Café - Lore - Soundtracks - Tropes |
| Project Creators / Administrators |
| Darius DeValle - Benji Powell - Daniel Rydell |
| v · e Eighth Realm Professions
|
|---|
| Base Classes |
| Alchemist - Black Mage - Marksman - Monk - Ninja - Ranger - Red Mage - Thief - Warrior - White Mage |
| Unique Classes |
| Flame Knight - Flik Reaper - Mediator - Mesmer - Symbologist - Twin Blade |
| Extended Classes |
| Chemist - Elemental Alchemist - Blue Mage - Balancer - Gunner - Runic Marksman - Taekwon Master - Soul Linker - Daimyo - Samurai - Gypsy - Minstrel - Evoker - Illusionist - Ritualist - Assassin - Rogue - Paladin - Dark Knight - Divine Magus - Summoner |
| Transcendence Classes |
| Adept Rogue - Archmage - Blademaster - Champion - Freischütz - Guardian - Scholar - Sky Pirate |
| Custom Classes |
| Blade Knight - Runic Knight - Runemaster - Valkyrie |