Difference between revisions of "Clouded Horizons:Black Mage"

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[[Category:Eighth Realm Classes]]
 
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Revision as of 21:59, 5 March 2010

Black Mage is a Base Class in the Eighth Realm specializing in the use of offensive Black Magic to destroy enemies.

Overview

Grading

Stamina Mana Accuracy Evasion
D A B B
Strength Vitality Mind Spirit Agility Dexterity Luck
D D A B D D D

Abilities

Black Magic
Ability Name Description Level Target Cast Time Cooldown Duration Cost Upkeep
Elemental Seal Glyph. Doubles the potency of the next Elemental spell. 15 Self 1 second 10 seconds 10 seconds 10% Mana -
Fire I Fire-elemental Spell. Deals 1.2x Fire damage. 1 One Target 2 seconds 5 seconds - 10% Mana -
Blizzard I Ice-elemental Spell. Deals 1.2x Ice damage. 3 One Target 2 seconds 5 seconds - 10% Mana -
Thunder I Lightning-elemental Spell. Deals 1.2x Lightning damage. 5 One Target 2 seconds 5 seconds - 10% Mana -
Water I Water-elemental Spell. Deals 1.2x Water damage. 7 One Target 2 seconds 5 seconds - 10% Mana -
Dark I Dark-elemental Spell. Deals 1.2x Dark damage. 15 One Target 2 seconds 5 seconds - 10% Mana -
Fira Fire-elemental Spell. Deals 1.35x Fire damage. 20 All Enemies or Allies 4 seconds 18 seconds - 22% Mana -
Blizzara Ice-elemental Spell. Deals 1.35x Ice damage. 20 All Enemies or Allies 4 seconds 18 seconds - 22% Mana -
Thundara Lightning-elemental Spell. Deals 1.35x Lightning damage. 25 All Enemies or Allies 4 seconds 18 seconds - 22% Mana -
Watera Water-elemental Spell. Deals 1.35x Water damage. 25 All Enemies or Allies 4 seconds 18 seconds - 22% Mana -
Darkra Dark-elemental Spell. Deals 1.35x Dark damage. 38 All Enemies or Allies 4 seconds 18 seconds - 22% Mana -
Drain Dark-elemental Spell. Drains 15% Stamina. 38 One Target 2 seconds 20 seconds - 7% Mana -
Fire II Fire-elemental Spell. Deals 1.45x Fire damage. 40 One Target 3 seconds 10 seconds - 18% Mana -
Blizzard II Ice-elemental Spell. Deals 1.45x Ice damage. 40 One Target 3 seconds 10 seconds - 18% Mana -
Thunder II Lightning-elemental Spell. Deals 1.45x Lightning damage. 45 One Target 3 seconds 10 seconds - 18% Mana -
Water II Water-elemental Spell. Deals 1.45x Water damage. 45 One Target 3 seconds 10 seconds - 18% Mana -
Dark II Dark-elemental Spell. Deals 1.45x Dark damage. 58 One Target 3 seconds 10 seconds - 18% Mana -
Syphon Dark-elemental Spell. Drains 15% Mana. 58 One Target 2 seconds 20 seconds - 7% Mana -
Fire III Fire-elemental Spell. Deals 1.7x Fire damage. 60 One Target 3 seconds 15 seconds - 24% Mana -
Blizzard III Ice-elemental Spell. Deals 1.7x Ice damage. 60 One Target 3 seconds 15 seconds - 24% Mana -
Firaga Fire-elemental Spell. Deals 1.6x Fire damage. 60 All Enemies or Allies 4 seconds 18 seconds - 34% Mana -
Blizzaga Ice-elemental Spell. Deals 1.6x Ice damage. 60 All Enemies or Allies 4 seconds 18 seconds - 34% Mana -
Thunder III Lightning-elemental Spell. Deals 1.7x Lightning damage. 65 One Target 3 seconds 15 seconds - 24% Mana -
Water III Water-elemental Spell. Deals 1.7x Water damage. 65 One Target 3 seconds 15 seconds - 24% Mana -
Thundaga Lightning-elemental Spell. Deals 1.6x Lightning damage. 65 All Enemies or Allies 4 seconds 18 seconds - 34% Mana -
Waterga Water-elemental Spell. Deals 1.6x Water damage. 65 All Enemies or Allies 4 seconds 18 seconds - 34% Mana -


Passives
Ability Name Description Type Stat Increase Per Rank Rank I Level Rank II Level Rank III Level Rank IV Level
Elemental Affinity Enhances the potency of offensive elemental spells by 1...33%. Class - 1 - - -
Explosive Entrance Elemental spells gain +15% Magic Defense penetration while Stamina is above 95%...80%. Class - 1 - - -
Protective Reserves Bestows Protect status when in Critical status. Class - 1 - - -
Mana+ Increases Mana by 10...40%. Primary 10% 1 15 30 45
Mind+ Increases Mind by 10...40%. Primary 10% 1 15 30 45
Spirit+ Increases Spirit by 7...21%. Secondary 7% 11 33 55 -
Accuracy+ Increases Accuracy by 7...21%. Secondary 7% 11 33 55 -
Evasion+ Increases Evasion by 7...21%. Secondary 7% 11 33 55 -
Fire+ Increases Fire Affinity by 5...10%. Tertiary 5% 22 51 - -
Ice+ Increases Ice Affinity by 5...10%. Tertiary 5% 22 51 - -
Lightning+ Increases Lightning Affinity by 5...10%. Tertiary 5% 22 51 - -
Water+ Increases Water Affinity by 5...10%. Tertiary 5% 22 51 - -
Fear Resist+ Increases Fear (effect) Resistance by 5...10%. Tertiary 5% 22 51 - -

Extensions

Blue Mage

Balancer

Chemist

Dark Knight

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