Difference between revisions of "Clouded Horizons:Paladin"

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{{CH-8rActive|name=Valiant Strike|desc=Melee Attack. Chroma: For each enemy, increases Accuracy by 7%.|level=4|target=One Target|cast=Instant|cooldown=8 seconds|duration=-|cost=7% Mana|upkeep=-}}
 
{{CH-8rActive|name=Valiant Strike|desc=Melee Attack. Chroma: For each enemy, increases Accuracy by 7%.|level=4|target=One Target|cast=Instant|cooldown=8 seconds|duration=-|cost=7% Mana|upkeep=-}}
  
{{CH-8rActive|name=Smite|desc=Holy-elemental Shield Attack. Deals 1.2x Holy Damage. Chroma: For the duration, deals 0.1x Holy damage each second.|level=10|target=One Target|cast=Instant|cooldown=12 seconds|duration=12 seconds|cost=15% Energy|upkeep=-}}
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{{CH-8rActive|name=Smite|desc=Holy-elemental Shield Attack. Deals 1.2x Holy Damage. Chroma: For the duration, deals 0.1x Holy damage each second.|level=10|target=One Target|cast=Instant|cooldown=12 seconds|duration=12 seconds|cost=15 Energy|upkeep=-}}
  
 
{{CH-8rActive|name=Defender's Zeal|desc=Holy-elemental Stance. Chroma: Whenever damage is taken, a random ally restores 8% Stamina.|level=15|target=Self|cast=1 second|cooldown=10 seconds|duration=Toggle|cost=15% Mana|upkeep=-}}
 
{{CH-8rActive|name=Defender's Zeal|desc=Holy-elemental Stance. Chroma: Whenever damage is taken, a random ally restores 8% Stamina.|level=15|target=Self|cast=1 second|cooldown=10 seconds|duration=Toggle|cost=15% Mana|upkeep=-}}
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{{CH-8rActive|name=Total Defense|desc=Skill. Must target allies. Bestows Cover status. Chroma: For each ally granted Cover status, decreases the user's Agility by 10%|level=30|target=All Enemies or Allies|cast=2 seconds|cooldown=25 seconds|duration=-|cost=40% Mana|upkeep=-}}
 
{{CH-8rActive|name=Total Defense|desc=Skill. Must target allies. Bestows Cover status. Chroma: For each ally granted Cover status, decreases the user's Agility by 10%|level=30|target=All Enemies or Allies|cast=2 seconds|cooldown=25 seconds|duration=-|cost=40% Mana|upkeep=-}}
  
{{CH-8rActive|name=Shield Bash|desc=Shield Attack. Deals 1.8x physical damage. Inflicts Stun status.|level=35|target=One Target|cast=1 second|cooldown=12 seconds|duration=-|cost=20% Energy|upkeep=-}}
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{{CH-8rActive|name=Shield Bash|desc=Shield Attack. Deals 1.8x physical damage. Inflicts Stun status.|level=35|target=One Target|cast=1 second|cooldown=12 seconds|duration=-|cost=20 Energy|upkeep=-}}
  
{{CH-8rActive|name=Forbearance of Judgment|desc=Shout. Decreases Holy Affinity by 33%.|level=40|target=All Enemies or Allies|cast=Instant|cooldown=8 seconds|duration=8 seconds|cost=10% Energy|upkeep=-}}
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{{CH-8rActive|name=Forbearance of Judgment|desc=Shout. Decreases Holy Affinity by 33%.|level=40|target=All Enemies or Allies|cast=Instant|cooldown=8 seconds|duration=8 seconds|cost=10 Energy|upkeep=-}}
  
 
{{CH-8rActive|name=Divine Sword|desc=Holy-elemental Sword Attack. Deals 3.0x Holy damage.|level=65|target=One Target|cast=3 seconds|cooldown=30 seconds|duration=-|cost=30% Mana|upkeep=-}}
 
{{CH-8rActive|name=Divine Sword|desc=Holy-elemental Sword Attack. Deals 3.0x Holy damage.|level=65|target=One Target|cast=3 seconds|cooldown=30 seconds|duration=-|cost=30% Mana|upkeep=-}}

Latest revision as of 20:39, 7 March 2010

Paladin is an Extended Class in the Eighth Realm specializing in defensive abilities to protect allies from the fore.

Overview

Grading

Stamina Mana Accuracy Evasion
B A B B
Strength Vitality Mind Spirit Agility Dexterity Luck
A A C A C C C

Abilities

Chivalry
Ability Name Description Level Target Cast Time Cooldown Duration Cost Upkeep
Cover Skill. Must target an ally. Bestows Cover status. 1 One Target 2 seconds 5 seconds - 10% Mana -
Valiant Strike Melee Attack. Chroma: For each enemy, increases Accuracy by 7%. 4 One Target Instant 8 seconds - 7% Mana -
Smite Holy-elemental Shield Attack. Deals 1.2x Holy Damage. Chroma: For the duration, deals 0.1x Holy damage each second. 10 One Target Instant 12 seconds 12 seconds 15 Energy -
Defender's Zeal Holy-elemental Stance. Chroma: Whenever damage is taken, a random ally restores 8% Stamina. 15 Self 1 second 10 seconds Toggle 15% Mana -
Armor of Divinity Holy-elemental Stance. Increases Physical Defense by 15%. Increases Holy Affinity by 10%. 20 Self 1 second 10 seconds Toggle 15% Mana -
Total Defense Skill. Must target allies. Bestows Cover status. Chroma: For each ally granted Cover status, decreases the user's Agility by 10% 30 All Enemies or Allies 2 seconds 25 seconds - 40% Mana -
Shield Bash Shield Attack. Deals 1.8x physical damage. Inflicts Stun status. 35 One Target 1 second 12 seconds - 20 Energy -
Forbearance of Judgment Shout. Decreases Holy Affinity by 33%. 40 All Enemies or Allies Instant 8 seconds 8 seconds 10 Energy -
Divine Sword Holy-elemental Sword Attack. Deals 3.0x Holy damage. 65 One Target 3 seconds 30 seconds - 30% Mana -
Evangelize Holy-elemental Form. The user becomes an Angel. Abilities gain "Chroma: If this ability hits, deals an additional 0.75x Holy damage and removes an Enchantment." Inflicts Haste Daze status. 5 Self 2 seconds 120 seconds - 17% Stamina 2 pips Mana
Divine Circle Ward. Increases Holy Affinity by 35%. 5 All Enemies or Allies 3 seconds 45 seconds 45 seconds 20% Mana -
Saint Cross Holy-elemental Spell. Deals 1.5x Holy damage. 15 All Enemies or Allies 2 seconds 12 seconds - 15% Mana -
Radiant Delirium Holy-elemental Spell. Deals 1.8x Holy damage. Inflicts Confuse status. 35 One Target 2 seconds 60 seconds - 20% Mana -
Rampart Ward. Bestows Shell and Protect status. 45 All Enemies or Allies 3 seconds 45 seconds 45 seconds 20% Mana -
Divine Retribution Holy-elemental Spell. Target is Marked. Chroma: Whenever Marked target takes damage, deals 0.8x Holy damage. Chroma: Whenever Marked target deals damage, deals 1.2x Holy damage. 75 One Target 5 seconds 90 seconds 90 seconds 50% Mana -


Passives
Ability Name Description Type Stat Increase Per Rank Rank I Level Rank II Level Rank III Level Rank IV Level
Sentinel Replaces the Defend command, reducing received damage by 5…33% and bestowing Cover status whenever an ally is in Critical status. Class - 1 - - -
Aura of Enmity Whenever dealt physical damage, grants a 10…50% chance to deal 0.75…1.4x Holy damage to the attacker. Class - 1 - - -
Specialization: Shield Increases Block chance by 1…15% and reduces received physical damage by 1…10% while wearing a shield. Class - 1 - - -
Spirit+ Increases Spirit by 10...40%. Primary 10% 1 15 30 45
Vitality+ Increases Vitality by 10...40%. Primary 10% 1 15 30 45
Stamina+ Increases Stamina by 7...21%. Secondary 7% 11 33 55 -
Strength+ Increases Strength by 7...21%. Secondary 7% 11 33 55 -
Accuracy+ Increases Accuracy by 7...21%. Secondary 7% 11 33 55 -
Block+ Increases Block chance by 5...10%. Tertiary 5% 22 51 - -
Physical Defense+ Increases Physical Defense by 5...10%. Tertiary 5% 22 51 - -
Magic Defense+ Increases Magic Defense by 5...10%. Tertiary 5% 22 51 - -
Holy+ Increases Holy Affinity by 5...10%. Tertiary 5% 22 51 - -
Wound Resist+ Increases Wound (effect) Resistance by 5...10%. Tertiary 5% 22 51 - -

Requirements

Extensions

Guardian

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