Clouded Horizons:Soul Linker

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Soul Linker is an Extended Class in the Eighth Realm specializing in the use of enchantments and hand-to-hand combat.

Overview

Grading

Stamina Mana Accuracy Evasion
Strength Vitality Mind Spirit Agility Dexterity Luck

Abilities

Mystic Link
Ability Name Description Level Target Cast Time Cooldown Duration Cost Upkeep
Stance of the Charging Boar Stance. Must be Enchanted. Hand-to-Hand attacks gain +15% Physical Defense penetration. Chroma: For each Enchantment, increases Strength by 10%. 10 Self 1 second 20 seconds Toggle 15 Energy -
Stance of the Wary Badger Stance. Must be Enchanted. Chroma: For each Enchantment, increases Evasion and Physical Defense by 10%. 30 Self 1 second 20 seconds Toggle 15 Energy -
Stance of the Graceful Crane Stance. Must be Enchanted. Chroma: For each Enchantment, increases Agility and Accuracy by 10%. 50 Self 1 second 20 seconds Toggle 15 Energy -
Mirage Coat Earth-elemental Enchantment. Increases Parry skill by 50%. Chroma: When this Enchantment ends, deals 1.2x Earth damage to all enemies. 1 Self 2 seconds 30 seconds 30 seconds 15% Mana -
Veil of Thorns Ice-elemental Enchantment. Bestows Ice Spikes status. Chroma: When this Enchantment ends, bestows Blaze Spikes status. 1 Self 2 seconds 30 seconds 30 seconds 15% Mana -
Arcane Fervor Holy-elemental Enchantment. Reduces the Mana cost of Enchantments by 50%. 5 Self 2 seconds 45 seconds 45 seconds 15% Mana -
Eremite's Zeal Holy-elemental Spell. Chroma: For each enemy, restores 9% Mana. 10 Self 2 seconds 15 seconds - 15% Mana -
Heart of Fury Fire-elemental Enchantment. Reduces Delay by 33%. Chroma: When this Enchantment ends, deals 1.4x Fire damage to all enemies. 20 Self 2 seconds 45 seconds 45 seconds 15% Mana -
Faithful Intervention Holy-elemental Enchantment. Chroma: When Stamina drops below 50%, restores 35% Stamina. 30 Self 2 seconds 15 seconds - 15% Mana -
Vow of Silence Holy-elemental Enchantment. Inflicts Silence status. Bestows Spell Immunity status. 40 Self 2 seconds 30 seconds 30 seconds 15% Mana -
Mystic Sandstorm Earth-elemental Spell. Removes all Enchantments. Chroma: For each Enchantment removed, deals 0.35x Earth damage. 50 Self 2 seconds 60 seconds - 15% Mana -
Dust Cloak Earth-elemental Enchantment. Weapon damage becomes Earth elemental. Deals 1.4x Earth damage to all enemies. Chroma: When this Enchantment ends, inflicts Blind status upon a random enemy. 60 Self 2 seconds 30 seconds 30 seconds 15% Mana -
Vital Boon Earth-elemental Enchantment. Increases maximum Stamina by 50%. Chroma: When this Enchantment ends, restores 30% Stamina. 70 Self 2 seconds 30 seconds 30 seconds 15% Mana -
Guiding Hands Holy-elemental Enchantment. Physical attacks become unpreventable. 80 Self 2 seconds 60 seconds 60 seconds 15% Mana -
Torrential Sandsea Earth-elemental Enchantment. Chroma: Whenever an Enchantment ends, inflicts Blind status upon a random Enemy. 90 Self 2 seconds 45 seconds 45 seconds 15% Mana -
Heart of Holy Flame Fire-elemental Enchantment. Weapon damage becomes Holy elemental. Deals 1.5x Fire damage to all enemies. Chroma: When this Enchantment ends, inflicts Heat status upon all enemies. 100 Self 2 seconds 60 seconds 60 seconds 15% Mana -


Passives
Ability Name Description Type Stat Increase Per Rank Rank I Level Rank II Level Rank III Level Rank IV Level
Mysticism Whenever an Enchantment ends, restore 1…5% Mana. Class - 1 - - -
Auramancy Increases the duration of Enchantments by 1…20%. Class - 1 - - -
Flesh and Spirit Unarmed attacks deal +0.5…0.75x Mana damage. Class - 1 - - -
Mana+ Increases Mana by 10...40%. Primary 10% 1 15 30 45
Spirit+ Increases Spirit by 10...40%. Primary 10% 1 15 30 45
Stamina+ Increases Stamina by 7...21%. Secondary 7% 11 33 55 -
Strength+ Increases Strength by 7...21%. Secondary 7% 11 33 55 -
Agility+ Increases Agility by 7...21%. Secondary 7% 11 33 55 -
Vitality+ Increases Vitality by 5...10%. Tertiary 5% 22 51 - -
Dexterity+ Increases Dexterity by 5...10%. Tertiary 5% 22 51 - -
Accuracy+ Increases Accuracy by 5...10%. Tertiary 5% 22 51 - -
Holy+ Increases Holy Affinity by 5...10%. Tertiary 5% 22 51 - -
Fire+ Increases Fire Affinity by 5...10%. Tertiary 5% 22 51 - -

Requirements

Extensions

Guardian

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