Clouded Horizons:Summoner

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Summoner is an Extended Class in the Eighth Realm specializing in the control and enhancement of summoned creatures in battle.

Grading

Stamina Mana Accuracy Evasion
A A B A
Strength Vitality Mind Spirit Agility Dexterity Luck
B B C A C D D

Abilities

Spirit Magic
Ability Name Description Level Target Cast Time Cooldown Duration Cost Upkeep
Spirit Seal Glyph. Doubles the potency of the next Enchantment. 16 Self 1 second 15 seconds 10 seconds 10% Mana -
Echo Glyph. The next 1…3 Spells gain Suspend for 15…6 seconds. 32 Self 1 second 90 seconds 15 seconds 10% Mana -
Medium Holy-elemental Hex. Forces incorporeal beings to become physical entities. 1 One Target 2 seconds 15 seconds - 15% Mana 1 pip Mana
Binding Hex. Reduces Agility by 90%. Chroma: If Hexed target receives damage, this Hex ends. 8 One Target 2 seconds 20 seconds 45 seconds 18% Mana -
Warding Ward. Increases Magic Defense by 25% and Holy Affinity by 35%. 16 All Enemies or Allies 3 seconds 45 seconds 30 seconds 20% Mana -
Balance Weapon Spell. Cannot self-target. Grants Manalink to physical attacks. 24 One Target 3 seconds 5 seconds 20 seconds 20% Mana -
Sending Holy-elemental Spell. Destroys target Undead or Spirit. 32 One Target 5 seconds 60 seconds - 35% Mana -
Bane Holy-elemental Spell. Deals 1.45x Holy damage. Inflicts Disable status. 40 One Target 3 seconds 10 seconds - 18% Mana -
Channel Spell. Increases the potency of the next single-target Spell by 66%. Inflicts Weakness status upon the user. 48 One Target 2 seconds 30 seconds 8 seconds 15% Mana -
Rending Spell. Drains 10% Stamina. Chroma: If the target was a Spirit, instead Drains all Stamina. Chroma: If target was Undead, instead deals 1.5x Holy damage 56 One Target 3 seconds 12 seconds - 18% Mana -
Soulshift Enchantment. Resets the reactivation time of a random spell for a random ally every 4 seconds. Cumulative Upkeep: Whenever a spell is reactivated, increases Upkeep by 1 pip of Mana. 64 Self 2 seconds 120 seconds 40 seconds 26% Mana -
Soulfeast Holy-elemental Spell. Destroys all Undead and Spirits. Chroma: For each Undead or Spirit destroyed in this way, restores 25% Stamina to all Allies. 72 All Enemies or Allies 4 seconds 90 seconds - 33% Mana -


Passives
Ability Name Description Type Stat Increase Per Rank Rank I Level Rank II Level Rank III Level Rank IV Level
Manabond Increases the attributes of summoned Guardian Forces by 20…66% and upkeep by 2 pips of Mana. Class - 1 - - -
Fullpact The shield created by Guardian Forces while manifesting becomes 1/3 the summon's maximum Stamina instead of 1/4. Class - 1 - - -
Commune Increases the duration of Spirits by 5…50%. Class - 1 - - -
Mana+ Increases Mana by 40%. Primary 10% 1 15 30 45
Spirit+ Increases Spirit by 40%. Primary 10% 1 15 30 45
Stamina+ Increases Stamina by 21%. Secondary 7% 11 33 55 -
Vitality+ Increases Vitality by 21%. Secondary 7% 11 33 55 -
Evasion+ Increases Evasion by 21%. Secondary 7% 11 33 55 -
Mind+ Increases Mind by 10%. Tertiary 5% 22 51 - -
Agility+ Increases Agility by 10%. Tertiary 5% 22 51 - -
Block+ Increases Block chance by 10%. Tertiary 5% 22 51 - -
Magic Damage+ Increases Magic Damage by 10%. Tertiary 5% 22 51 - -
Magic Defense+ Increases Magic Defense by 10%. Tertiary 5% 22 51 - -

Requirements

Extensions

  • None.

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