Category:Green Magic
From Crystal Path
Jump to navigationJump to searchGreen Magic is a class of magic in the Clouded Horizons series' Eighth Realm.
Overview
Spells
- Berserk
- Blind
- Break
- Bubble
- Confuse
- Decoy
- Oil
- Paralyze
- Poison
- Protect
- Protectra
- Sap
- Shell
- Shellra
- Silence
- Sleep
- Vanish
- Vanishga
v · e Clouded Horizons
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Realms |
1st Realm - 2nd Realm - 3rd Realm - 4th Realm - 5th Realm - 6th Realm - 7th Realm - 8th Realm - 9th Realm - 10th Realm |
Canon Stories |
Final Fantasy X: Destiny's Call - Final Fantasy X-2: Eternal Requiem - Final Fantasy VIII: Dimensional Legend - Final Fantasy IX: Runic Legacy - Clouded Horizons: Halcyon - A Question of Honor - Affinity - Breakfast at Powell's - Casualties - Duty - Family Rites - Foreshadow of Memory - Guardian - The Heiress - Judgment - Memoirs - Nature - Negotiations - Of Thieves and Emissaries - Origins - Ought - Sanctuary - Shades - Subtleties of Honor - Trial by Fire |
Terms |
The Balance - Crystal Path - Diviner - Planeswalker |
Archive |
Character Themes - Jazz Café - Lore - Soundtracks - Tropes |
Project Creators / Administrators |
Darius DeValle - Benji Powell - Daniel Rydell |
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Eighth Realm |
Berserk - Blind - Break - Bubble - Confuse - Decoy - Oil - Paralyze - Poison - Protect - Protectra - Sap - Shell - Shellra - Silence - Sleep - Vanish - Vanishga |